Battle computer: Difference between revisions
Tag: 2017 source edit |
(Eight uses of the word "utilise" seems excessive) Tag: 2017 source edit |
||
Line 2: | Line 2: | ||
A '''battle computer''' was a computer interface or a machine intelligence with a human interface utilised by several species. Both the [[Dalek]]s and [[Movellan]]s made extensive use of battle computers during their war, the resulting stalemate led the Daleks to develop human-interfaced battle computers for better creativity. ([[TV]]: ''[[Destiny of the Daleks (TV story)|Destiny of the Daleks]]'', ''[[Remembrance of the Daleks (TV story)|Remembrance of the Daleks]]'') | A '''battle computer''' was a computer interface or a machine intelligence with a human interface utilised by several species. Both the [[Dalek]]s and [[Movellan]]s made extensive use of battle computers during their war, the resulting stalemate led the Daleks to develop human-interfaced battle computers for better creativity. ([[TV]]: ''[[Destiny of the Daleks (TV story)|Destiny of the Daleks]]'', ''[[Remembrance of the Daleks (TV story)|Remembrance of the Daleks]]'') | ||
The [[Sontaran]]s also | The [[Sontaran]]s also used battle computers. ([[AUDIO]]: ''[[The Sontaran Ordeal (audio story)|The Sontaran Ordeal]]'', ''[[The Cars That Ate London! (audio story)|The Cars That Ate London!]]'') | ||
== Dalek battle computers == | == Dalek battle computers == | ||
During the [[Dalek-Movellan War]], it was a machine intelligence that guided both the forces of the [[Dalek]]s and the [[Movellan]]s. With both forces following a logical machine outcome, the war lasted for centuries with not a single shot fired as both sides were equally matched. In order to win, each side sought an advantage over the other. The [[Dalek Empire]] reawakened their creator, [[Davros]], who programmed their computers to provide them that advantage. The Movellans, discovering this, demanded that the [[Fourth Doctor]] program their computers likewise in order to defeat their Dalek foes. ([[TV]]: ''[[Destiny of the Daleks (TV story)|Destiny of the Daleks]]'') | During the [[Dalek-Movellan War]], it was a machine intelligence that guided both the forces of the [[Dalek]]s and the [[Movellan]]s. With both forces following a logical machine outcome, the war lasted for centuries with not a single shot fired as both sides were equally matched. In order to win, each side sought an advantage over the other. The [[Dalek Empire]] reawakened their creator, [[Davros]], who programmed their computers to provide them that advantage. The Movellans, discovering this, demanded that the [[Fourth Doctor]] program their computers likewise in order to defeat their Dalek foes. ([[TV]]: ''[[Destiny of the Daleks (TV story)|Destiny of the Daleks]]'') | ||
During the [[Shoreditch Incident]] in [[November]] [[1963]], the [[Renegade Dalek]]s utilised a human-[[biomechanoid control system|interfaced]] battle computer. It required a creative intelligence; [[Judith Winters|a young child]] was selected and conditioned to obey the Daleks and they | During the [[Shoreditch Incident]] in [[November]] [[1963]], the [[Renegade Dalek]]s utilised a human-[[biomechanoid control system|interfaced]] battle computer. It required a creative intelligence; [[Judith Winters|a young child]] was selected and conditioned to obey the Daleks and they used the child's imagination to bolster the battle computer's strategies. The child was also bolstered with the ability to defend herself, being able to fire deadly bolts of [[electricity]] from her hands. ([[TV]]: ''[[Remembrance of the Daleks (TV story)|Remembrance of the Daleks]]'') The [[Black Dalek Leader|Supreme Dalek]] set the computer to [[self-destruct]] when the [[Imperial Dalek]]s wiped out the rest of the Renegades. ([[PROSE]]: ''[[Remembrance of the Daleks (novelisation)|Remembrance of the Daleks]]'') | ||
In [[1987]], ''[[Warfleet]]'' was the Daleks' attempt to | In [[1987]], ''[[Warfleet]]'' was the Daleks' attempt to exploit human creativity via a video game rather than direct interface. This video game directly controlled the Daleks' drone ships via an overlayed interface within the video game. ([[AUDIO]]: ''[[We Are The Daleks (audio story)|We Are The Daleks]]'') | ||
The [[Seventh Incursion Squad]] consulted a Dalek Battle Computer to find a way to defeat the [[Mechonoid]]s on [[Magella]]. ([[PROSE]]: ''[[Birth of a Legend (short story)|Birth of a Legend]]'') | The [[Seventh Incursion Squad]] consulted a Dalek Battle Computer to find a way to defeat the [[Mechonoid]]s on [[Magella]]. ([[PROSE]]: ''[[Birth of a Legend (short story)|Birth of a Legend]]'') | ||
In [[2602]], during the Daleks' campaign masquerading behind the [[Fifth Axis]], they utilised | In [[2602]], during the Daleks' campaign masquerading behind the [[Fifth Axis]], they utilised older humans with battle experience for their battle computers, namely [[Isaac Summerfield II]]. ([[AUDIO]]: ''[[Death and the Daleks (audio story)|Death and the Daleks]]'') | ||
== Behind the scenes == | == Behind the scenes == |
Revision as of 20:58, 11 March 2023
A battle computer was a computer interface or a machine intelligence with a human interface utilised by several species. Both the Daleks and Movellans made extensive use of battle computers during their war, the resulting stalemate led the Daleks to develop human-interfaced battle computers for better creativity. (TV: Destiny of the Daleks, Remembrance of the Daleks)
The Sontarans also used battle computers. (AUDIO: The Sontaran Ordeal, The Cars That Ate London!)
Dalek battle computers
During the Dalek-Movellan War, it was a machine intelligence that guided both the forces of the Daleks and the Movellans. With both forces following a logical machine outcome, the war lasted for centuries with not a single shot fired as both sides were equally matched. In order to win, each side sought an advantage over the other. The Dalek Empire reawakened their creator, Davros, who programmed their computers to provide them that advantage. The Movellans, discovering this, demanded that the Fourth Doctor program their computers likewise in order to defeat their Dalek foes. (TV: Destiny of the Daleks)
During the Shoreditch Incident in November 1963, the Renegade Daleks utilised a human-interfaced battle computer. It required a creative intelligence; a young child was selected and conditioned to obey the Daleks and they used the child's imagination to bolster the battle computer's strategies. The child was also bolstered with the ability to defend herself, being able to fire deadly bolts of electricity from her hands. (TV: Remembrance of the Daleks) The Supreme Dalek set the computer to self-destruct when the Imperial Daleks wiped out the rest of the Renegades. (PROSE: Remembrance of the Daleks)
In 1987, Warfleet was the Daleks' attempt to exploit human creativity via a video game rather than direct interface. This video game directly controlled the Daleks' drone ships via an overlayed interface within the video game. (AUDIO: We Are The Daleks)
The Seventh Incursion Squad consulted a Dalek Battle Computer to find a way to defeat the Mechonoids on Magella. (PROSE: Birth of a Legend)
In 2602, during the Daleks' campaign masquerading behind the Fifth Axis, they utilised older humans with battle experience for their battle computers, namely Isaac Summerfield II. (AUDIO: Death and the Daleks)
Behind the scenes
- The voice of the Dalek Battle Computer was supplied by John Leeson, best known as the voice of K9.
- James Johnson's "headcanon"[1] for his Time War-era Dalek Commander, which was featured on the cover of Gallifrey: War Room 1: Allegiance, stated that they were successors to the earlier Battle Computers, discarding the need for non-Dalek life-forms to be utilised for their instinct and intuition. This connection is reflected in the black and silver livery of the Dalek Commander.[2][3]