TARDIS (video game): Difference between revisions

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==Continuity==
==Continuity==
*Items from the previous games appear such as the Chronon Blocker and a [[Cybermen (Blood of the Cybermen)|Cyberman chestplate]]. ([[VG]]: ''[[City of the Daleks]]'', ''[[Blood of the Cybermen]]'')
*Items from the previous games appear such as the Chronon Blocker and a [[Cybermen (Blood of the Cybermen)|Cyberman chestplate]]. ([[VG]]: ''[[City of the Daleks]]'', ''[[Blood of the Cybermen]]'')
*The scene where the entity breaks out of it's small prison is very similar to the scene in the [[Doctor Who (1996)|TV movie]] where the Master does the same. ([[DW]]: ''[[Doctor Who (1996)|Doctor Who]]'')
*The scene where the entity breaks out of its small prison is very similar to the scene in the [[Doctor Who (1996)|TV movie]] where the Master does the same. ([[DW]]: ''[[Doctor Who (1996)|Doctor Who]]'')
*The laser screwdriver is attatched to the console. ([[DW]]: ''[[Last of the Time Lords]]'')
*The laser screwdriver is attatched to the console. ([[DW]]: ''[[Last of the Time Lords]]'')
*The cloister bell is heard.
*The cloister bell is heard.

Revision as of 21:56, 27 August 2010

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TARDIS is the third of the Adventure Games, a series of four games where the player will have the ability to play as the Eleventh Doctor and Amy Pond.

Synopsis

With the TARDIS caught in a time riptide, it's up to Amy to save the day or leave the Doctor trapped in the void forever. Meanwhile, a dangerous entity is roaming the TARDIS corridors and it hasn't been fed for a very long time...

Plot

to be added

Cast and characters

Story notes

  • In a video posted on the BBC Doctor Who website, Karen Gillan promoted the game and announced the alien was called the Entity.
  • The story, presumably, leads directly into the fourth and final Adventure game.

References

  • The TARDIS has a Drawing Room, Sun Room and a Lift.
  • Things seen in the TARDIS include:
  • Amy and the Doctor are both bad at charades.
  • King Kong and Tarzan are mentioned.
  • The two red levers on the console reset the TARDIS and extend the air shell.
  • The drawing room is half a mile down the corridor, left, then right, then right again, then the third right, past a weird swirly thing, left, then the other left, through the sun room, past a green door, right, along a wall until it becomes slimey, down a lift to the third floor and straight ahead.

Promotion

to be added

Continuity

Timeline

External links

Template:Series 5