A Dalek Awakens (escape game)

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A Dalek Awakens was the second Doctor Who-themed "escape room" game developed by Escape Hunt.[1] It was later revealed to be the first story released as part of the Time Lord Victorious event. It operated in Reading, Birmingham, Norwich, Basingstoke, Cheltenham[2] and London Oxford Street[3].

Synopsis

The Doctor needs you: A rogue Dalek, a spaceship on the verge of destruction and an impossible choice…

Step on board a doomed spaceship, where a rogue Dalek has tapped into the power system, in an attempt to recharge its weapons. Should the Doctor's most feared enemy be successful, it will exterminate all in its path.

You, the Doctor's friends, must prevent this catastrophe. Shutting down the ship's power core will ensure the Dalek cannot activate its weapons. However, the ship's life support systems rely on the same energy source, meaning that shutting down the power would result in the death of all 10,000 passengers.

You have just 60 minutes to find a way out of this impossible situation. You must defeat the Dalek to allow the spaceship to continue safely on its journey. Take too long and your destination will be extermination!

Plot

Basic overview

2-6 crew members board the ship, where they are faced with a Dalek, seemingly damaged and rebuilding. They are contacted by the Thirteenth Doctor, who instructs them of their mission: to make the ship's life support systems independent from the power core, and stop the Dalek fully waking up.

After staying stationary to avoid the Dalek's motion-activated vision, the crew set about re-engaging the ship's systems such as oxygen generators, navigation, water producers and artificial gravity. These are achieved by attaching power cores, cross-breeding plants, mixing compatible biological samples, charging a magnetic core and navigating the craft through space.

Ultimately, once the teleportation systems are online, the Doctor uses them to send a fez at first, mistakenly, and then her sonic screwdriver. Using this seems to stun the Dalek, until it engages the final phase of its plan. However, by inserting their identity cards into the correct slots in the ship's defence mechanisms, the crew members defeat the Dalek once and for all.

Full rundown

Your group are greeted by an individual, who immediately recognises you all as being the Doctor's friends that they were told to expect. The individual discusses with your group the assignment of roles for being overboard the ship, and hands you all keycards appropriate to your given role. Following this, they also hand over a fez, admitting that "we're not entirely sure why" you'd need it - but the Doctor has given them it to hand over as an important item. Continuing their briefing, they explain that they are about to take you through a door into the ship, and that the ship contains 10,000 lifeforms alongside a Dalek. Insisting that you'll be fine, and that they have confidence in your abilities, they then take you through the door.

Entering the dimly-lit ship, the individual quietly tells your group that the Dalek seems to still be inactive and that the Doctor will be in touch after they leave you there, as well as warning you all about the short amount of time - only an hour - that you will have to deal with the situation. They then leave via the door, after wishing you luck, and it slides shut.

The Dalek shifts slightly, sluggishly uttering "Exterminate" before falling silent again. Over the ship's communication system, the Doctor gets in touch - delighted that you've made it onto the ship at last, and explaining that the Dalek is waking up. Detailing the name of the ship and the need for your group to get the Dalek back to sleep again before it exterminates everyone onboard.

More to be added.

Cast

Uncredited cast

It is unknown who voices the AI system of the ship - Helix (A Dalek Awakens).

Additionally, the story has also - in later performances/runs - featured a given 'Games Master' at the team's chosen Escape Hunt location and time slot portraying an in-character individual.

Worldbuilding

  • One of the plant samples used for cross-breeding is suggested to be a relative of the Rakweed.
  • Samples in the water generation puzzle reference races such as the Sontarans, Zygons, Silurians and Silents.
  • One password for the puzzles is BADWOLF.

Notes

  • Though originally intended to feature at Basingstoke from its opening in October 2020 [4], having been advertised for the location since March of that year[5]; it would not debut there until 18 February 2022.[6]

more to be added

Continuity

  • The print and play escape room The Hollow Planet serves as a prequel to The Dalek Awakens.
  • The audio drama Genetics of the Daleks explains how the Dalek arrived on the Starship Future after the events of Time Lord Victorious.

Footnotes