Doctor Who and the Mines of Terror (video game): Difference between revisions

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|developer    = Micro Power
|developer    = Micro Power
|publisher    = Micro Power
|publisher    = Micro Power
|platform    = [[BBC Micro]], [[Commodore 64]], Amstrad CPC
|platform    = [[BBC Micro]], [[Commodore 64]], {{w|Amstrad CPC}}
|genre        = Platform
|genre        = Platform
|release date = [[1985 (releases)|1985]] (BBC Micro)<br>[[1986 (releases)|1986]] (Commodore 64 and Amstrad CPC)
|release date = [[1985 (releases)|1985]] (BBC Micro)<br>[[1986 (releases)|1986]] (Commodore 64 and Amstrad CPC)
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to be added
to be added


== References ==
== Worldbuilding ==
* Designed by the [[Time Lord]]s, the [[Time Instant Replay Unit]] (or TIRU) was capable of recording specific instants of time and replaying them with modifications and editing. TIRU would be used to repair time glitches that occurred throughout the universe. A complex crystal lattice constructed from [[Heatonite]] rods held in a force field is essential to the functioning of the TIRU. The Master intended to use the Doctor's brain as a component in his modified TIRU's structure.
* Designed by the [[Time Lord]]s, the [[Time Instant Replay Unit]] (or TIRU) was capable of recording specific instants of time and replaying them with modifications and editing. TIRU would be used to repair time glitches that occurred throughout the universe. A complex crystal lattice constructed from [[Heatonite]] rods held in a force field is essential to the functioning of the TIRU. The Master intended to use the Doctor's brain as a component in his modified TIRU's structure.
* [[Heatonite]] was a mineral demonstrating a combination of [[radiation|radioactive]], [[life|organic]] and [[metal]]lic properties. Even in its natural state, it had considerable [[time distortion|time-distorting]] properties. Large groups of crystals were capable of emitting a massive energy pulse fatal to most forms of life.
* [[Heatonite]] was a mineral demonstrating a combination of [[radiation|radioactive]], [[life|organic]] and [[metal]]lic properties. Even in its natural state, it had considerable [[time distortion|time-distorting]] properties. Large groups of crystals were capable of emitting a massive energy pulse fatal to most forms of life.
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* This is the first video game to feature the [[Sixth Doctor]].
* This is the first video game to feature the [[Sixth Doctor]].
* A great deal of narrative information is explored in the ''Doctor Who and the Mines of Terror'' manual. These entries include briefing notes, the structure of Heatonite, the origins of the TIRU and the various inhabitants of the Second Moon of Rijar.
* A great deal of narrative information is explored in the ''Doctor Who and the Mines of Terror'' manual. These entries include briefing notes, the structure of Heatonite, the origins of the TIRU and the various inhabitants of the Second Moon of Rijar.
* The game is noted for introducing new elements close to - but distinct from - existing [[Doctor Who universe]] concepts to which rights were not obtained. The game's robotic "Controllers" heavily resemble [[Dalek]]s<ref>https://www.theregister.com/Print/2013/11/07/antique_code_show_doctor_who/</ref> and [[Splinx]] is a logical alteration of [[K9]].
* The game was initially developed as a followup to the non-''Doctor Who'' game ''Castle Quest'' by the same publisher. ''Doctor Who''-related graphic, gameplay, and story elements were added partway through development after the licence to produce a ''Doctor Who'' game was obtained.<ref>https://www.everygamegoing.com/larticle/Doctor-Who-And-The-Mines-Of-Terror-000/27617/</ref><ref>https://www.stairwaytohell.com/authors/gpartis/SG-Partis.html</ref>


== Continuity ==
== Continuity ==
''to be added''
* The Doctor has been sent on a mission by the [[Time Lord]]s. ([[TV]]: ''[[Colony in Space (TV story)|Colony in Space]]'', ''[[Genesis of the Daleks (TV story)|Genesis of the Daleks]]'', ''[[The Two Doctors (TV story)|The Two Doctors]]'', et al.)
* The Sixth Doctor is travelling without any companions, apart from [[Splinx]].


== Covers ==
== Gallery ==
<gallery position="center" captionalign="center" hideaddbutton="true">
<gallery position="center" captionalign="center" hideaddbutton="true">
File:Mines Of Terror BBCM.png|BBC Micro version
File:Mines Of Terror C64.png|Commodore 64 version
File:Mines of Terror BBC Micro.jpg|BBC Micro cover
File:Mines of Terror BBC Micro.jpg|BBC Micro cover
File:Mines of Terror BBC Micro side view.jpg|BBC Micro cover (full view)
File:Mines of Terror BBC Micro side view.jpg|BBC Micro cover (full view)
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== External links ==
== External links ==
* ''[https://web.archive.org/web/20160413194256/http://www.arowe1.pwp.blueyonder.co.uk/mine.html Doctor Who and the Mines of Terror]''[https://web.archive.org/web/20160413194256/http://www.arowe1.pwp.blueyonder.co.uk/mine.html manual]
* [https://web.archive.org/web/20160413194256/http://www.arowe1.pwp.blueyonder.co.uk/mine.html ''Doctor Who and the Mines of Terror'' manual]


{{DWVG}}{{Master stories}}
{{DWVG}}
{{Tremas Master stories}}
{{TitleSort}}
{{TitleSort}}


[[Category:1986 video games]]
[[Category:1986 video games]]
[[Category:Sixth Doctor stories]]
[[Category:Sixth Doctor video games]]
[[Category:Video games with unique variations of the Doctor Who theme]]
[[Category:Video games with unique variations of the Doctor Who theme]]
[[Category:The Master stories]]
[[Category:Tremas Master stories]]


[[ro:Doctor Who and the Mines of Terror (joc video)]]
[[ro:Doctor Who and the Mines of Terror (joc video)]]

Latest revision as of 18:49, 9 November 2023

RealWorld.png

Doctor Who and the Mines of Terror was a 1985 platform video game developed and published by Micro Power. It featured the Sixth Doctor and Splinx.

Summary[[edit] | [edit source]]

The Tremas Master has obtained a TIRU, a device with the ability to chop and splice time, allowing him to rearrange events in the universe. He has held up in the "Mines of Terror" on Rijar, where Heatonite, a mysterious compound vital to the construction of a TIRU, is mined.

The Time Lords send the Doctor to the mining complex. As an emissary of the Time Lords he may not bring any weapons, but he does have a highly sophisticated robot cat called Splinx.

Searching around the mines, labs and other mazes, the Doctor and Splinx collected various objects to confront and defeat the Master.[1]

Characters[[edit] | [edit source]]

Crew[[edit] | [edit source]]

to be added

Worldbuilding[[edit] | [edit source]]

  • Designed by the Time Lords, the Time Instant Replay Unit (or TIRU) was capable of recording specific instants of time and replaying them with modifications and editing. TIRU would be used to repair time glitches that occurred throughout the universe. A complex crystal lattice constructed from Heatonite rods held in a force field is essential to the functioning of the TIRU. The Master intended to use the Doctor's brain as a component in his modified TIRU's structure.
  • Heatonite was a mineral demonstrating a combination of radioactive, organic and metallic properties. Even in its natural state, it had considerable time-distorting properties. Large groups of crystals were capable of emitting a massive energy pulse fatal to most forms of life.
  • The Tremas Master's modified TIRU unit was built within the Second Moon of Rijar. An obscure and barren planet lying far from the galactic centre of an isolated giant spiral, Y-Absolem. Rijar's sun is a Red Dwarf only a few times bigger than the planet itself. The moon was home to the first-generation Rijans, the cybernetic Controllers of the Ky-Al-Nargath and the planetoid's former dominant species, the Madrags.
  • Splinx was constructed by the Doctor and runs on a computer programming language known as CYBAL.

Story notes[[edit] | [edit source]]

  • This is the first video game to feature the Sixth Doctor.
  • A great deal of narrative information is explored in the Doctor Who and the Mines of Terror manual. These entries include briefing notes, the structure of Heatonite, the origins of the TIRU and the various inhabitants of the Second Moon of Rijar.
  • The game is noted for introducing new elements close to - but distinct from - existing Doctor Who universe concepts to which rights were not obtained. The game's robotic "Controllers" heavily resemble Daleks[2] and Splinx is a logical alteration of K9.
  • The game was initially developed as a followup to the non-Doctor Who game Castle Quest by the same publisher. Doctor Who-related graphic, gameplay, and story elements were added partway through development after the licence to produce a Doctor Who game was obtained.[3][4]

Continuity[[edit] | [edit source]]

Gallery[[edit] | [edit source]]

Footnotes[[edit] | [edit source]]

External links[[edit] | [edit source]]