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{{Infobox Location
{{Infobox Location
|image      = TARDIS hopscotch.jpg
|image      = <gallery>
|aka        = The Toyroom
TARDIS hopscotch.jpg|Toyroom
|type        = [[Dimension]]
Void Toyroom interior.png|Void
|location    =  
LEGO Toyroom interior.jpg|LEGO
|first       = The Celestial Toymaker (TV story)
Solitaire Toyroom interior.jpg|Toyshop
|appearances = {{il|[[COMIC]]: ''[[The Greatest Gamble (comic story)|The Greatest Gamble]]''|[[PROSE]]: ''[[The Celestial Toymaker (novelisation)|The Celestial Toymaker]]''|[[COMIC]]: ''[[Endgame (DWM comic story)|Endgame]]''|[[AUDIO]]: ''[[The Magic Mousetrap (audio story)|The Magic Mousetrap]]''|[[AUDIO]]: ''[[Solitaire (audio story)|Solitaire]]''|[[PROSE]]: ''[[Divided Loyalties (novel)|Divided Loyalties]]''|[[COMIC]]: ''[[Relative Dimensions (comic story)|Relative Dimensions]]''|[[PROSE]]: ''[[Murder in the Dark (short story)|Murder in the Dark]]''|[[PROSE]]: ''[[The Toymaker (short story)|The Toymaker]]''}}
Doctor toymaker battle.JPG|Decaying
Emporium1.jpg|Mr Emporium hallways
Emporium2.jpg|Mr Emporium showcase
</gallery>
|caption    = Interior
|image2      = <gallery>
Toyroom destroyed.png|Toyroom
LEGO Toyroom.jpg|LEGO
New celestial toyroom outside.jpg|Police box
Toyroom in Murder in the Dark.jpg|Mansion
Mr Emporium.png|Mr Emporium
Celestial Toybox.png|Toybox
</gallery>
|caption2    = Exterior
|aka        = {{il|The Toyroom|The celestial toyshop|The Toymaker's realm|The Toymaker's dimension|The Toymaker's domain|[[Mr Emporium]]}}
|type        = [[Universe]]
|location    = [[Under-Universe]], [[Dark Places]]
|first cs    = The Celestial Toymaker (TV story)
|appearances = {{il|[[COMIC]]: {{cs|The Greatest Gamble (comic story)}}|[[PROSE]]: {{cs|The Celestial Toymaker (novelisation)}}|[[COMIC]]: {{cs|Endgame (DWM comic story)}}|[[AUDIO]]: {{cs|The Magic Mousetrap (audio story)}}|[[AUDIO]]: {{cs|Solitaire (audio story)}}|[[PROSE]]: {{cs|Divided Loyalties (novel)}}|[[GAME]]: {{cs|The Celestial Toymaker (game)}}|[[GAME]]: {{cs|A Game of Daleks (game)}}|[[COMIC]]: {{cs|Relative Dimensions (comic story)}}|[[PROSE]]: {{cs|Murder in the Dark (short story)}}|[[PROSE]]: {{cs|The Toymaker (poem)}}|[[TV]]: {{cs|The Giggle (TV story)}}|[[PROSE]]: {{cs|The Giggle (novelisation)}}}}
|clip        = The Last Move - Doctor Who - The Celestial Toymaker - BBC
|clip        = The Last Move - Doctor Who - The Celestial Toymaker - BBC
}}
}}
The '''Celestial Toyroom''', ([[TV]]: {{cs|The Celestial Toymaker (TV story)}}, etc.) or just '''the Toyroom''', ([[COMIC]]: {{cs|The Greatest Gamble (comic story)}}, {{cs|Relative Dimensions (comic story)}}) was a [[pocket universe]]{{fact}} and the realm of the [[Transcendental being|hyper-dimensional, immortal being]] known as the [[Celestial Toymaker]].
The '''Celestial Toyroom''', ([[TV]]: {{cs|The Celestial Toymaker (TV story)}}, etc.) also known as '''the Toyroom''', ([[COMIC]]: {{cs|The Greatest Gamble (comic story)}}, {{cs|Relative Dimensions (comic story)}}) the '''celestial toyshop''', ([[PROSE]]: {{cite source|Divided Loyalties (novel)}}) simply '''the Toymaker's domain''', ([[COMIC]]: {{cite source|Relative Dimensions (comic story)}}, [[TV]]: {{cite source|The Giggle (TV story)}}) '''the Toymaker's dimension''', ([[GAME]]: {{cs|A Game of Daleks (game)}}) or '''the Toymaker's realm''', ([[PROSE]]: {{cite source|Divided Loyalties (novel)}}, [[GAME]]: {{cs|The Celestial Toymaker (game)}}) was a world controlled by the mysterious, powerful being known as [[the Toymaker]], and created by his own will. ([[TV]]: {{cite source|The Celestial Toymaker (TV story)}}) The [[Fourteenth Doctor]] described it as "a hollow beneath the [[Under-Universe]]" ([[TV]]: {{cs|The Giggle (TV story)}}) while the [[Eighth Doctor]] suggested the Toymaker came from the [[Dark Places]]. ([[COMIC]]: {{cs|Endgame (DWM comic story)|part=Four}})


== Structure ==
Although it could also be described as a "magic box" and had similar characteristics, ([[COMIC]]: {{cite source|Relative Dimensions (comic story)}}, [[TV]]: {{cite source|The Giggle (TV story)}}) including being partially controlled by [[the Toymaker's ring]] ([[PROSE]]: {{cite source|The Celestial Toymaker (novelisation)}}) much as [[the Doctor's signet ring]] interfaced with [[the Doctor's TARDIS|his ship]], ([[TV]]: {{cite source|The Web Planet (TV story)}}) the Doctor emphasised to [[Donna Noble]] that the Toymaker's domain was not a [[TARDIS]]. ([[TV]]: {{cite source|The Giggle (TV story)}})
It was filled with toys and traps which the Toymaker used to play against the opponents he brought there, including some toys who would interact with and play against his opponents. Anyone who lost the games became a plaything of the Toymaker forever. ([[TV]]: ''[[The Celestial Toymaker (TV story)|The Celestial Toymaker]]'', [[COMIC]]: {{cs|The Greatest Gamble (comic story)}}, etc.) The Toymaker had complete control over the Toyroom, including its [[gravity]]. ([[COMIC]]: {{cs|The Greatest Gamble (comic story)|page=42}}) When the Toyroom began to deteriorate given its vast age, the [[Twelfth Doctor]] was also able to exert control over the toys in the Toyroom as the Toymaker's powers began to wane. ([[COMIC]]: {{cs|Relative Dimensions (comic story)}}) Time also had little meaning inside, as the passage of [[day]]s was indistinguishable from the passage of [[year]]s. ([[COMIC]]: {{cs|The Greatest Gamble (comic story)|page=42}})


The Toyroom was a sliver of reality that he could occasionally step out of, but he wouldn't survive for long outside of this [[dimension]]. This was a result of the rules set down for him in the childhood of the universe. ([[AUDIO]]: ''[[The Magic Mousetrap (audio story)|The Magic Mousetrap]]'') The Toyroom was seemingly located within the universe, as the barriers that protected the Toyroom seemed to completely surround it. ([[COMIC]]: {{cs|Relative Dimensions (comic story)}}) However the Fourteenth Doctor explained that the Toyroom existed outside the universe, a 'hollow beneath the under-universe'. ([[TV]]: ''[[The Giggle (TV story)|The Giggle]]'')
== Nature ==
The Toyroom was seemingly located within the universe, as the barriers that protected the Toyroom, which seemed to completely surround it, separated it from an ordinary starfield; ([[COMIC]]: {{cs|Relative Dimensions (comic story)}}) indeed, when the Toyroom was destroyed following the Toymaker's defeat to the First Doctor, the Toyroom fell away to reveal ordinary space. However, it constituted a "world" of its own ([[TV]]: {{cite source|The Celestial Toymaker (TV story)}}) with the [[Fourteenth Doctor]], who dismissed [[Donna Noble]]'s suggestion that it might have been the Toymaker's "own [[TARDIS]]", describing it as "a hollow beneath the [[Under-Universe]], where science is a game". ([[TV]]: {{cite source|The Giggle (TV story)}}) During his original visit to the Toyroom, the [[The Doctor's early life|young Doctor]] had similarly thought of it as  a "bizarre dimension where nothing was logical". ([[PROSE]]: {{cite source|Divided Loyalties (novel)}}) By one account, the Toyroom was a sliver of reality that he could occasionally step out of, but he wouldn't survive for long outside of this [[dimension]]. This was a result of the rules set down for him in the childhood of the universe. ([[AUDIO]]: {{cite source|The Magic Mousetrap (audio story)}}) Outside the Shop was a void; anyone who tried to leave the Shop entered again as if in a loop. The windows could repair themselves. ([[AUDIO]]: {{cite source|Solitaire (audio story)}})


The Toymaker also resided in a "Toy Shop", which was the one part of his realm actually connected to him, and while the rest of his realm could be destroyed, the Toy Shop would only die when he did. ([[PROSE]]: ''[[Divided Loyalties (novel)|Divided Loyalties]]'')
If the Toymaker ever lost a game, he would "pay the price" by losing his Toyroom, which would disappear. He would then have to build another, although he was all right with this as he got bored with the Toyroom after a while. He would, however, destroy the person who caused this. ([[TV]]: {{cite source|The Celestial Toymaker (TV story)}}) There was a "part" of his realm which would always endure — albeit in "ruins" — unless the Toymaker himself was destroyed. This part of the celestial toyshop would be his starting point for rebuilding a new Toyroom. ([[PROSE]]: {{cite source|Divided Loyalties (novel)}}) By the time of his encounter with the [[Twelfth Doctor]], however, a weakening Toymaker was unable to fully rebuild the Toyroom from nothing, requiring outside material borrowed from the Doctor's TARDIS to do so. ([[COMIC]]: {{cite source|Relative Dimensions (comic story)}})


Outside the Shop was a void; anyone who tried to leave the Shop entered again as if in a loop. The windows could repair themselves. ([[AUDIO]]: ''[[Solitaire (audio story)|Solitaire]]'')
The Toyroom was filled with toys and traps which the Toymaker used to play against the opponents he brought there, including some toys who would interact with and play against his opponents. Anyone who lost the games became a plaything of the Toymaker forever. ([[TV]]: {{cite source|The Celestial Toymaker (TV story)}}, [[COMIC]]: {{cs|The Greatest Gamble (comic story)}}, etc.) The Toymaker had complete control over the Toyroom, including its [[gravity]]. ([[COMIC]]: {{cs|The Greatest Gamble (comic story)|page=42}}) When the Toyroom began to deteriorate given its vast age, the [[Twelfth Doctor]] was also able to exert control over the toys in the Toyroom as the Toymaker's powers began to wane. ([[COMIC]]: {{cs|Relative Dimensions (comic story)}}) Time also had little meaning inside, as the passage of [[day]]s was indistinguishable from the passage of [[year]]s. ([[COMIC]]: {{cs|The Greatest Gamble (comic story)|page=42}})


If the Toymaker ever lost a game, he would pay the price by losing his Toyroom, which would disappear. He would then have to build another, although he was all right with this as he got bored with the Toyroom after a while. He would, however, destroy the person who caused this. The Toyroom included the [[Trilogic game]] and [[TARDIS hopscotch]]. ([[TV]]: ''[[The Celestial Toymaker (TV story)|The Celestial Toymaker]]'')
== History ==
=== Origins ===
According to the [[First Doctor]], the Celestial Toymaker, a native of [[the Doctor's universe|the same universe as the Doctor]], created the Toyroom himself as "a universe entirely in his own vision". He began drawing people in "like flies" to become a part of his world, with him and his games becoming "notorious across the universe". ([[PROSE]]: {{cite source|The Celestial Toymaker (novelisation)}}) According to other accounts, the Toymaker predated the Doctor's universe ([[AUDIO]]: {{cite source|Black and White (audio story)}}) and he became imprisoned in the Toyroom in "the childhood of the universe". ([[AUDIO]]: ''[[The Magic Mousetrap (audio story)|The Magic Mousetrap]]'') The Toymaker later indicated that the Toyroom was "ancient". ([[COMIC]]: {{cs|Relative Dimensions (comic story)}})
 
The First Doctor suggested that by the time of his encounter with him with [[Dodo Chaplet|Dodo]] and [[Steven Taylor|Steven]], the Toymaker had already "occasionally los[t]" several times, which destroyed his "world" and forced him to rebuild it over again. Indeed, by the time of that battle, the Toymaker claimed that he was "bored with this one" and looking forward to redesigning it from scratch once someone won against him. However, he also indicated that he was a "bad loser" and made a habit of "always destroy[ing] the destroyer". ([[TV]]: {{cite source|The Celestial Toymaker (TV story)}})
 
=== Toyroom visited by the First Doctor ===
During his time of wandering the [[Earth]] to sample its games, ([[PROSE]]: {{cs|The Nightmare Fair (novelisation)}}) the Toymaker lured many people of varying cultures to the Toyroom, transforming them into his "toys"; on one such instance, he led gambler [[Gaylord Lefevre]] there on the pretence of private [[playing card|game of cards]] in a [[cabin]] of [[Paddle steamer (The Greatest Gamble)|the paddle steamer]] Lefevre was travelling in. They passed the Toymaker's collection of people before entering a room to play their game. After the Toymaker transformed Lefevre into a toy after he attempted to cheat the Toymaker, an unknown amount of time passed before the Toymaker lead [[Roman soldier (The Greatest Gamble)|a Roman soldier]] into the Toyroom for another game. ([[COMIC]]: {{cs|The Greatest Gamble (comic story)}})


[[File:New celestial toyroom outside.jpg|thumb|The outside view of the new Celestial Toyroom. ([[COMIC]]: ''[[Relative Dimensions (comic story)|Relative Dimensions]]'')]]
[[File:Toyroom destroyed.png|thumb|left|The Toyroom destroys itself, with only a few fragments left drifting in normal space. ([[TV]]: {{cite source|The Celestial Toymaker (TV story)}})]]
According to one account, the Toymaker wasn't able to create new Toyrooms, requiring the Doctor's help to do so; his new Toyroom was built from [[the Doctor's TARDIS|the TARDIS]]'s [[Zero Room]], the exterior of which looked like a jumbled TARDIS. ([[COMIC]]: {{cs|Relative Dimensions (comic story)}})
[[The Toymaker]] once trapped the [[First Doctor]], [[Steven Taylor|Steven]] and [[Dodo Chaplet|Dodo]] in the Toyroom and forced them to play games to win their freedom. The travellers eventually defeated the Toymaker, with the effect of destroying the Toyroom; Dodo suggested that this was a desirable end, even though it would mean the destruction of all living things within save for the Toymaker, as she deemed that it was "really a very sad place". The Toymaker initially hoped that the Doctor would sacrifice himself to destroy the Toyroom, but the Doctor found a way to make his final move from within the TARDIS, taking off at the very moment of the Toyroom's destruction. ([[TV]]: {{cite source|The Celestial Toymaker (TV story)}})


== History ==
=== Vast toy box landscape ===
According to the [[First Doctor]], the Celestial Toymaker, a native of [[the Doctor's universe|the same universe as the Doctor]], created the Toyroom himself as "a universe entirely in his own vision". He began drawing people in "like flies" to become a part of his world, with him and his games becoming "notorious across the universe". ([[PROSE]]: ''[[The Celestial Toymaker (novelisation)|The Celestial Toymaker]]'') According to other accounts, the Toymaker predated the Doctor's universe ([[AUDIO]]: ''[[Black and White (audio story)|Black and White]]'') and he became imprisoned in the Toyroom in "the childhood of the universe". ([[AUDIO]]: ''[[The Magic Mousetrap (audio story)|The Magic Mousetrap]]'') The Toymaker later indicated that the Toyroom was "ancient". ([[COMIC]]: {{cs|Relative Dimensions (comic story)}})
At one time, [[the Toymaker]]'s dimension took the form  of a "strange-looking plan, all made from coloured wood and angular blocks" which was actually the bottom of a humongous "toy box". The "vast landscape" was dotted with [[doll's house]]s and various giant living toys in service of the Toymaker, including a number of [[Toy Soldier]]s and two giant [[teddy bear]]s. The most salient feature of that toy box was a [[the Toymaker's board|giant chessboard]], on which he made a group of [[Dalek]]s he'd ensnared compete with a group of [[Adventurers (Player's Guide)|adventurers]] whose [[TARDIS]] he'd drawn out of [[the Vortex]] — a group which may have included the [[First Doctor]] or sundry other possibilities. With the Daleks being determined to destroy the Toymaker's dimension if they were freed, it was likely destroyed in the aftermath, and one possible outcome was that the Toymaker would be forced to abandon it altogether, stealing the Daleks' ship and eventually washing up on [[Middle Ages|mediaeval]] [[Earth]]. ([[GAME]]: {{cs|A Game of Daleks (game)}})
 
=== White toyshop visited by the Fifth Doctor ===
Despite [[the Toymaker]]'s earlier claim that he was bored with the present version of the Toyroom and intended to rebuild it very differently, ([[TV]]: {{cite source|The Celestial Toymaker (TV story)}}) the Toymaker's realm still looked fairly similar, and was populated with largely the same toys, when the [[Fifth Doctor]] and his [[companion]]s were drawn into another tangle with the Toymaker. However, he referred to it as his "celestial toyshop" preferentially, though he did occasionally call it his "toy room". The better part of the Toyroom was a white void, though it contained an area which took the form of a multi-coloured giant chessboard.
 
{{quote|(…) as far as he could see the ground was a series of bizarre splashes of colour that seemed random and indistinct. They stretched away in every direction and the furthest ones he could see appeared to be squares. It was like a grotesque, child's version of the countryside, he realised. Like tiny fields, all of differing colours rather than just grass, mustard or turned earth. The corners of each one were marked by vast oak trees that looked dark and aged, vast branches spreading sideways.|([[PROSE]]: [[Divided Loyalties (novel)|Divided Loyalties]])}}


During his time of wandering the [[Earth]] to sample its games, ([[PROSE]]: {{cs|The Nightmare Fair (novelisation)}}) the Toymaker lured many people of varying cultures to the Toyroom, transforming them into his "toys"; on one such instance, he led gambler [[Gaylord Lefevre]] there on the pretence of private [[playing card|game of cards]] in a [[cabin]] of [[Paddle steamer (The Greatest Gamble)|the paddle steamer]] Lefevre was travelling in. They passed the Toymaker's collection of people before entering a room to play their game. After the Toymaker transformed Lefevre into a toy after he attempted to cheat the Toymaker, an unknown amount of time passed before the Toymaker lead [[Roman soldier (The Greatest Gamble)|a Roman soldier]] into the Toyroom for another game. ([[COMIC]]: {{cs|The Greatest Gamble (comic story)}})
When trying to urge the Fifth Doctor to join him forever, the Toymaker confessed that he was unsatisfied with this unoriginal incarnation of the Toyroom, blaming it on the failing imagination of the [[Rallon]] part of his gestalt being. ([[PROSE]]: {{cite source|Divided Loyalties (novel)}})
{{quote|I grow bored of white, Doctor. Next time, I might go for a more rustic look — wooden beams, a coal fire. Something that would fire your imagination. Rallon's has got weary, Doctor. A white void is the best he can do. Pitiful, really.|[[The Toymaker]] ([[PROSE]]: [[Divided Loyalties (novel)|Divided Loyalties]])}}
After the Fifth Doctor won the game, this Toyroom began "breaking up" like a jigsaw puzzle until only ruins were left. The Toymaker ordered the realm to "rebuild" with one word, then left with [[Stefan (The Nightmare Fair)|Stefan]] for [[Blackpool]], deciding to spend a bit of time on [[Earth]] while he waited for the new Toyroom to generate itself. ([[PROSE]]: {{cite source|Divided Loyalties (novel)}})  


The [[Celestial Toymaker]] once trapped the [[First Doctor]], [[Steven Taylor|Steven]] and [[Dodo Chaplet|Dodo]] in the Toyroom and forced them to play games to win their freedom. The travellers eventually defeated the Toymaker and left the Toyroom. ([[TV]]: ''[[The Celestial Toymaker (TV story)|The Celestial Toymaker]]'')
Indeed, the Toymaker was not based out of any incarnation of the Toyroom when the [[Sixth Doctor]] met him in Blackpool. ([[PROSE]]: {{cite source|The Nightmare Fair (novelisation)}}, [[AUDIO]]: {{cite source|The Nightmare Fair (audio story)}})


=== Toyroom visited by the Eighth Doctor ===
The [[Eighth Doctor]] and [[Izzy Sinclair|Izzy]] progressed through the Celestial Toyroom after finding that the Toymaker had [[Macro-Dimensional Linkage Device|trapped]] the area around [[Stockbridge]], going through games of ''[[Snakes and Ladders]]'' and ''[[Hangman]]'' before the Toymaker revealed his possession of the [[Imagineum]], which he used to create [[Eighth Doctor (Imagineum)|a duplicate]] of the Doctor, placing them in a game of [[gladiatorial chess]] while Izzy and [[Maxwell Edison]] had to navigate a game of [[mousetrap]]. The Toyroom began to dissipate after the Doctor used the Imagineum to create [[Celestial Toymaker (Imagineum)|a duplicate]] of the Toymaker, who then began to play against him in a [[stalemate]] as he faded back into the [[Dark Places]] whence he came from. ([[COMIC]]: {{cs|Endgame (DWM comic story)}})
The [[Eighth Doctor]] and [[Izzy Sinclair|Izzy]] progressed through the Celestial Toyroom after finding that the Toymaker had [[Macro-Dimensional Linkage Device|trapped]] the area around [[Stockbridge]], going through games of ''[[Snakes and Ladders]]'' and ''[[Hangman]]'' before the Toymaker revealed his possession of the [[Imagineum]], which he used to create [[Eighth Doctor (Imagineum)|a duplicate]] of the Doctor, placing them in a game of [[gladiatorial chess]] while Izzy and [[Maxwell Edison]] had to navigate a game of [[mousetrap]]. The Toyroom began to dissipate after the Doctor used the Imagineum to create [[Celestial Toymaker (Imagineum)|a duplicate]] of the Toymaker, who then began to play against him in a [[stalemate]] as he faded back into the [[Dark Places]] whence he came from. ([[COMIC]]: {{cs|Endgame (DWM comic story)}})


[[File:The Toymaker confesses.jpg|thumb|left|The Toyroom confesses to the [[Twelfth Doctor]] about the deterioration of the Toyroom. ([[COMIC]]: {{cs|Relative Dimensions (comic story)}})]]
=== Toyroom visited by the Tenth Doctor ===
The Toymaker once toyed with the [[Tenth Doctor]], some [[Dalek]]s, the TARDIS, a [[Cybusman|Cyberman]], and an [[Adipose]], while tempting a new victim with the [[Trilogic Game]]. ([[POEM]]: {{cs|The Toymaker (poem)|page=32-33}})
 
=== Toyroom rebuilt by the Twelfth Doctor ===
[[File:The Toymaker confesses.jpg|thumb|right|The Toyroom confesses to the [[Twelfth Doctor]] about the deterioration of the Toyroom. ([[COMIC]]: {{cs|Relative Dimensions (comic story)}})]]
When the Toyroom became old and began to break down, the Toymaker feared that he would be "loose in a wild, unforgiving universe", which to him was an "infinite horror". He lured the [[Twelfth Doctor]] and [[Clara Oswald]] inside on the pretence of a party invitation from [[Susan Foreman (toy)|Susan]], wanting to steal [[the Doctor's TARDIS|the TARDIS]] in order to keep the Toyroom contained. After escaping the clutches of toys based on [[Amy Pond (toy)|Amy Pond]], [[Rory Williams (toy)|Rory Williams]], [[Sarah Jane Smith (toy)|Sarah Jane Smith]], Susan, [[Steven Taylor (toy)|Steven Taylor]], [[Bernice Summerfield (toy)|Bernice Summerfield]], [[Cinder (toy)|Cinder]], [[K9 (toy)|K9]] and [[Alistair Gordon Lethbridge-Stewart (toy)|Alistair Gordon Lethbridge-Stewart]], the Doctor and Clara travelled between [[christmas card]]s before reaching [[krampus card|one]] with [[Krampus (mythology)|Krampus]], who chased them through ''[[Candy Land]]'' and ''Snakes and Ladders'' until the Doctor was able to charm the snakes from the game with [[The Doctor's recorder|his recorder]] to ensnare the mythological beast. The Doctor and Clara found themselves in a room with a massive [[Christmas tree]] when the Toymaker began flying towards them in a toy biplane, which the Doctor crashed by controlling a [[bauble]] to collide with it.
When the Toyroom became old and began to break down, the Toymaker feared that he would be "loose in a wild, unforgiving universe", which to him was an "infinite horror". He lured the [[Twelfth Doctor]] and [[Clara Oswald]] inside on the pretence of a party invitation from [[Susan Foreman (toy)|Susan]], wanting to steal [[the Doctor's TARDIS|the TARDIS]] in order to keep the Toyroom contained. After escaping the clutches of toys based on [[Amy Pond (toy)|Amy Pond]], [[Rory Williams (toy)|Rory Williams]], [[Sarah Jane Smith (toy)|Sarah Jane Smith]], Susan, [[Steven Taylor (toy)|Steven Taylor]], [[Bernice Summerfield (toy)|Bernice Summerfield]], [[Cinder (toy)|Cinder]], [[K9 (toy)|K9]] and [[Alistair Gordon Lethbridge-Stewart (toy)|Alistair Gordon Lethbridge-Stewart]], the Doctor and Clara travelled between [[christmas card]]s before reaching [[krampus card|one]] with [[Krampus (mythology)|Krampus]], who chased them through ''[[Candy Land]]'' and ''Snakes and Ladders'' until the Doctor was able to charm the snakes from the game with [[The Doctor's recorder|his recorder]] to ensnare the mythological beast. The Doctor and Clara found themselves in a room with a massive [[Christmas tree]] when the Toymaker began flying towards them in a toy biplane, which the Doctor crashed by controlling a [[bauble]] to collide with it.


The Toymaker attempted to trap the Doctor and Clara in a box made of [[playing card]]s, then they battled with armies made of toys: the Doctor controlled a [[Voc]] robot, a [[Daffodil Man Auton]], a playing card based upon the [[Tenth Doctor]], [[Bessie]], [[K1]], and [[plastic soldier]]s, while the Toymaker controlled [[Peg doll (Night Terrors)|peg dolls]], the toy Susan and Alistair, a vicious [[teddy bear]], a [[toy robot]], a [[rocking horse]], [[nutcracker]]s, a [[clown]] [[jack in the box]], and a [[dragon]]. After realising they were equally matched, the Doctor instead challenged him to a game of [[Truth or Dare]], allowing the Toymaker to "win" the TARDIS. After it materialised around the Toyroom, the Doctor rebuilt it with the [[Zero Room]] and the jettisoned it into space, allowing the Toymaker to have his "magical toy box". ([[COMIC]]: {{cs|Relative Dimensions (comic story)}})
The Toymaker attempted to trap the Doctor and Clara in a box made of [[playing card]]s, then they battled with armies made of toys: the Doctor controlled a [[Voc]] robot, a [[Daffodil Man Auton]], a playing card based upon the [[Tenth Doctor]], [[Bessie]], [[K1]], and [[plastic soldier]]s, while the Toymaker controlled [[Peg doll (Night Terrors)|peg dolls]], the toy Susan and Alistair, a vicious [[teddy bear]], a [[toy robot]], a [[rocking horse]], [[nutcracker]]s, a [[clown]] [[jack in the box]], and a [[dragon]]. After realising they were equally matched, the Doctor instead challenged him to a game of [[Truth or Dare]], allowing the Toymaker to "win" the TARDIS. After it materialised around the Toyroom, the Doctor rebuilt it with the [[Zero Room]] and the jettisoned it into space, allowing the Toymaker to have his "magical toy box". ([[COMIC]]: {{cs|Relative Dimensions (comic story)}})


The Toymaker once toyed with the [[Tenth Doctor]], some [[Dalek]]s, the TARDIS, a [[Cybusman|Cyberman]], and an [[Adipose]], while tempting a new victim with the [[Trilogic Game]]. ([[POEM]]: {{cs|The Toymaker (poem)|page=32-33}})
=== Domain encountered by the Fourteenth Doctor ===
[[File:Toymaker corridors.png|thumb|left|The corridors within the Toymaker's domain as visited by the [[Fourteenth Doctor]]. ([[TV]]: {{cs|The Giggle (TV story)}})]]While visiting the [[edge of the universe]], the [[Fourteenth Doctor]] invoked the superstition of salt to hold back the [[Not-thing]]s, ([[TV]]: {{cs|Wild Blue Yonder (TV story)}}) the initiation of a game that resulted in the Toymaker being able to "find his way into reality". Entering [[the Doctor's world]] in [[1925]], he had his "domain", now contained within a red toybox, manifest as a dimensionally-transcental toyshop in [[Soho]], "[[Mr Emporium]]". Though the storefront appeared normal, the back of the shop was a labyrinth of wooden corridors, with a different twisted toy behind each door. After winning [[Game between the Toymaker and the Fourteenth Doctor|a game]] against the Fourteenth Doctor within his domain, the Toymaker decided to set their [[Best of three|third]] game in [[2023]]. While he directly transported himself forwards in time, the toyshop folded in on itself until only the box was left.


When at the [[edge of the universe]], the [[Fourteenth Doctor]] invoked the concept of salt to hold back the [[Not-thing]]s, ([[TV]]: {{cs|Wild Blue Yonder (TV story)}}) the initiation of a game that resulted in the Toymaker being able to leave his Toyroom and enter [[the universe]]. ([[TV]]: {{cs|The Giggle (TV story)}})
The Doctor and [[Donna Noble]] took it with them to the 21st century, where they left it in [[UNIT]]'s care. Manifesting doors similar to those within the toyshop, the Toymaker temporarily superimposed his domain over the UNIT building, making it controlled by the [[rules of play]]. However, after losing [[Game between the Toymaker and the Fourteenth and Fifteenth Doctors|the final game]] to the Fourteenth and [[Fifteenth Doctor]]s, the Toymaker had to accept the forfeit of being "banish[ed] from existence forever"; as his own power turned against him, he was flattened into a folded cardboard figure, and trapped within the red toybox by [[Kate Stewart]], who ordered the box taken to the "deepest vault" and "bound in salt". However, the Toymaker's domain "lingered" over the UNIT building for a few minutes more, leaving in a "state of play" which made it possible for the Fifteenth Doctor to summon a second version of [[the Doctor's TARDIS|his TARDIS]] into existence by whacking it with a mallet. ([[TV]]: {{cs|The Giggle (TV story)}})


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[[Category:Locations visited by the Fourteenth Doctor]]

Latest revision as of 18:40, 3 November 2024

The Celestial Toyroom, (TV: The Celestial Toymaker [+]Loading...["The Celestial Toymaker (TV story)"], etc.) also known as the Toyroom, (COMIC: The Greatest Gamble [+]Loading...["The Greatest Gamble (comic story)"], Relative Dimensions [+]Loading...["Relative Dimensions (comic story)"]) the celestial toyshop, (PROSE: Divided Loyalties [+]Loading...["Divided Loyalties (novel)"]) simply the Toymaker's domain, (COMIC: Relative Dimensions [+]Loading...["Relative Dimensions (comic story)"], TV: The Giggle [+]Loading...["The Giggle (TV story)"]) the Toymaker's dimension, (GAMEA Game of Daleks [+]Loading...["A Game of Daleks (game)"]) or the Toymaker's realm, (PROSE: Divided Loyalties [+]Loading...["Divided Loyalties (novel)"], GAME: The Celestial Toymaker [+]Loading...["The Celestial Toymaker (game)"]) was a world controlled by the mysterious, powerful being known as the Toymaker, and created by his own will. (TV: The Celestial Toymaker [+]Loading...["The Celestial Toymaker (TV story)"]) The Fourteenth Doctor described it as "a hollow beneath the Under-Universe" (TV: The Giggle [+]Loading...["The Giggle (TV story)"]) while the Eighth Doctor suggested the Toymaker came from the Dark Places. (COMIC: Endgame (part four) [+]Loading...{"part":"Four","1":"Endgame (DWM comic story)"})

Although it could also be described as a "magic box" and had similar characteristics, (COMIC: Relative Dimensions [+]Loading...["Relative Dimensions (comic story)"], TV: The Giggle [+]Loading...["The Giggle (TV story)"]) including being partially controlled by the Toymaker's ring (PROSE: The Celestial Toymaker [+]Loading...["The Celestial Toymaker (novelisation)"]) much as the Doctor's signet ring interfaced with his ship, (TV: The Web Planet [+]Loading...["The Web Planet (TV story)"]) the Doctor emphasised to Donna Noble that the Toymaker's domain was not a TARDIS. (TV: The Giggle [+]Loading...["The Giggle (TV story)"])

Nature[[edit] | [edit source]]

The Toyroom was seemingly located within the universe, as the barriers that protected the Toyroom, which seemed to completely surround it, separated it from an ordinary starfield; (COMIC: Relative Dimensions [+]Loading...["Relative Dimensions (comic story)"]) indeed, when the Toyroom was destroyed following the Toymaker's defeat to the First Doctor, the Toyroom fell away to reveal ordinary space. However, it constituted a "world" of its own (TV: The Celestial Toymaker [+]Loading...["The Celestial Toymaker (TV story)"]) with the Fourteenth Doctor, who dismissed Donna Noble's suggestion that it might have been the Toymaker's "own TARDIS", describing it as "a hollow beneath the Under-Universe, where science is a game". (TV: The Giggle [+]Loading...["The Giggle (TV story)"]) During his original visit to the Toyroom, the young Doctor had similarly thought of it as a "bizarre dimension where nothing was logical". (PROSE: Divided Loyalties [+]Loading...["Divided Loyalties (novel)"]) By one account, the Toyroom was a sliver of reality that he could occasionally step out of, but he wouldn't survive for long outside of this dimension. This was a result of the rules set down for him in the childhood of the universe. (AUDIO: The Magic Mousetrap [+]Loading...["The Magic Mousetrap (audio story)"]) Outside the Shop was a void; anyone who tried to leave the Shop entered again as if in a loop. The windows could repair themselves. (AUDIO: Solitaire [+]Loading...["Solitaire (audio story)"])

If the Toymaker ever lost a game, he would "pay the price" by losing his Toyroom, which would disappear. He would then have to build another, although he was all right with this as he got bored with the Toyroom after a while. He would, however, destroy the person who caused this. (TV: The Celestial Toymaker [+]Loading...["The Celestial Toymaker (TV story)"]) There was a "part" of his realm which would always endure — albeit in "ruins" — unless the Toymaker himself was destroyed. This part of the celestial toyshop would be his starting point for rebuilding a new Toyroom. (PROSE: Divided Loyalties [+]Loading...["Divided Loyalties (novel)"]) By the time of his encounter with the Twelfth Doctor, however, a weakening Toymaker was unable to fully rebuild the Toyroom from nothing, requiring outside material borrowed from the Doctor's TARDIS to do so. (COMIC: Relative Dimensions [+]Loading...["Relative Dimensions (comic story)"])

The Toyroom was filled with toys and traps which the Toymaker used to play against the opponents he brought there, including some toys who would interact with and play against his opponents. Anyone who lost the games became a plaything of the Toymaker forever. (TV: The Celestial Toymaker [+]Loading...["The Celestial Toymaker (TV story)"], COMIC: The Greatest Gamble [+]Loading...["The Greatest Gamble (comic story)"], etc.) The Toymaker had complete control over the Toyroom, including its gravity. (COMIC: The Greatest Gamble [+]Loading...{"page":"42","1":"The Greatest Gamble (comic story)"}) When the Toyroom began to deteriorate given its vast age, the Twelfth Doctor was also able to exert control over the toys in the Toyroom as the Toymaker's powers began to wane. (COMIC: Relative Dimensions [+]Loading...["Relative Dimensions (comic story)"]) Time also had little meaning inside, as the passage of days was indistinguishable from the passage of years. (COMIC: The Greatest Gamble [+]Loading...{"page":"42","1":"The Greatest Gamble (comic story)"})

History[[edit] | [edit source]]

Origins[[edit] | [edit source]]

According to the First Doctor, the Celestial Toymaker, a native of the same universe as the Doctor, created the Toyroom himself as "a universe entirely in his own vision". He began drawing people in "like flies" to become a part of his world, with him and his games becoming "notorious across the universe". (PROSE: The Celestial Toymaker [+]Loading...["The Celestial Toymaker (novelisation)"]) According to other accounts, the Toymaker predated the Doctor's universe (AUDIO: Black and White [+]Loading...["Black and White (audio story)"]) and he became imprisoned in the Toyroom in "the childhood of the universe". (AUDIO: The Magic Mousetrap) The Toymaker later indicated that the Toyroom was "ancient". (COMIC: Relative Dimensions [+]Loading...["Relative Dimensions (comic story)"])

The First Doctor suggested that by the time of his encounter with him with Dodo and Steven, the Toymaker had already "occasionally los[t]" several times, which destroyed his "world" and forced him to rebuild it over again. Indeed, by the time of that battle, the Toymaker claimed that he was "bored with this one" and looking forward to redesigning it from scratch once someone won against him. However, he also indicated that he was a "bad loser" and made a habit of "always destroy[ing] the destroyer". (TV: The Celestial Toymaker [+]Loading...["The Celestial Toymaker (TV story)"])

Toyroom visited by the First Doctor[[edit] | [edit source]]

During his time of wandering the Earth to sample its games, (PROSE: The Nightmare Fair [+]Loading...["The Nightmare Fair (novelisation)"]) the Toymaker lured many people of varying cultures to the Toyroom, transforming them into his "toys"; on one such instance, he led gambler Gaylord Lefevre there on the pretence of private game of cards in a cabin of the paddle steamer Lefevre was travelling in. They passed the Toymaker's collection of people before entering a room to play their game. After the Toymaker transformed Lefevre into a toy after he attempted to cheat the Toymaker, an unknown amount of time passed before the Toymaker lead a Roman soldier into the Toyroom for another game. (COMIC: The Greatest Gamble [+]Loading...["The Greatest Gamble (comic story)"])

The Toyroom destroys itself, with only a few fragments left drifting in normal space. (TV: The Celestial Toymaker [+]Loading...["The Celestial Toymaker (TV story)"])

The Toymaker once trapped the First Doctor, Steven and Dodo in the Toyroom and forced them to play games to win their freedom. The travellers eventually defeated the Toymaker, with the effect of destroying the Toyroom; Dodo suggested that this was a desirable end, even though it would mean the destruction of all living things within save for the Toymaker, as she deemed that it was "really a very sad place". The Toymaker initially hoped that the Doctor would sacrifice himself to destroy the Toyroom, but the Doctor found a way to make his final move from within the TARDIS, taking off at the very moment of the Toyroom's destruction. (TV: The Celestial Toymaker [+]Loading...["The Celestial Toymaker (TV story)"])

Vast toy box landscape[[edit] | [edit source]]

At one time, the Toymaker's dimension took the form of a "strange-looking plan, all made from coloured wood and angular blocks" which was actually the bottom of a humongous "toy box". The "vast landscape" was dotted with doll's houses and various giant living toys in service of the Toymaker, including a number of Toy Soldiers and two giant teddy bears. The most salient feature of that toy box was a giant chessboard, on which he made a group of Daleks he'd ensnared compete with a group of adventurers whose TARDIS he'd drawn out of the Vortex — a group which may have included the First Doctor or sundry other possibilities. With the Daleks being determined to destroy the Toymaker's dimension if they were freed, it was likely destroyed in the aftermath, and one possible outcome was that the Toymaker would be forced to abandon it altogether, stealing the Daleks' ship and eventually washing up on mediaeval Earth. (GAME: A Game of Daleks [+]Loading...["A Game of Daleks (game)"])

White toyshop visited by the Fifth Doctor[[edit] | [edit source]]

Despite the Toymaker's earlier claim that he was bored with the present version of the Toyroom and intended to rebuild it very differently, (TV: The Celestial Toymaker [+]Loading...["The Celestial Toymaker (TV story)"]) the Toymaker's realm still looked fairly similar, and was populated with largely the same toys, when the Fifth Doctor and his companions were drawn into another tangle with the Toymaker. However, he referred to it as his "celestial toyshop" preferentially, though he did occasionally call it his "toy room". The better part of the Toyroom was a white void, though it contained an area which took the form of a multi-coloured giant chessboard.

(…) as far as he could see the ground was a series of bizarre splashes of colour that seemed random and indistinct. They stretched away in every direction and the furthest ones he could see appeared to be squares. It was like a grotesque, child's version of the countryside, he realised. Like tiny fields, all of differing colours rather than just grass, mustard or turned earth. The corners of each one were marked by vast oak trees that looked dark and aged, vast branches spreading sideways.(PROSE: Divided Loyalties)

When trying to urge the Fifth Doctor to join him forever, the Toymaker confessed that he was unsatisfied with this unoriginal incarnation of the Toyroom, blaming it on the failing imagination of the Rallon part of his gestalt being. (PROSE: Divided Loyalties [+]Loading...["Divided Loyalties (novel)"])

I grow bored of white, Doctor. Next time, I might go for a more rustic look — wooden beams, a coal fire. Something that would fire your imagination. Rallon's has got weary, Doctor. A white void is the best he can do. Pitiful, really.The Toymaker (PROSE: Divided Loyalties)

After the Fifth Doctor won the game, this Toyroom began "breaking up" like a jigsaw puzzle until only ruins were left. The Toymaker ordered the realm to "rebuild" with one word, then left with Stefan for Blackpool, deciding to spend a bit of time on Earth while he waited for the new Toyroom to generate itself. (PROSE: Divided Loyalties [+]Loading...["Divided Loyalties (novel)"])

Indeed, the Toymaker was not based out of any incarnation of the Toyroom when the Sixth Doctor met him in Blackpool. (PROSE: The Nightmare Fair [+]Loading...["The Nightmare Fair (novelisation)"], AUDIO: The Nightmare Fair [+]Loading...["The Nightmare Fair (audio story)"])

Toyroom visited by the Eighth Doctor[[edit] | [edit source]]

The Eighth Doctor and Izzy progressed through the Celestial Toyroom after finding that the Toymaker had trapped the area around Stockbridge, going through games of Snakes and Ladders and Hangman before the Toymaker revealed his possession of the Imagineum, which he used to create a duplicate of the Doctor, placing them in a game of gladiatorial chess while Izzy and Maxwell Edison had to navigate a game of mousetrap. The Toyroom began to dissipate after the Doctor used the Imagineum to create a duplicate of the Toymaker, who then began to play against him in a stalemate as he faded back into the Dark Places whence he came from. (COMIC: Endgame [+]Loading...["Endgame (DWM comic story)"])

Toyroom visited by the Tenth Doctor[[edit] | [edit source]]

The Toymaker once toyed with the Tenth Doctor, some Daleks, the TARDIS, a Cyberman, and an Adipose, while tempting a new victim with the Trilogic Game. (POEM: The Toymaker [+]Loading...{"page":"32-33","1":"The Toymaker (poem)"})

Toyroom rebuilt by the Twelfth Doctor[[edit] | [edit source]]

The Toyroom confesses to the Twelfth Doctor about the deterioration of the Toyroom. (COMIC: Relative Dimensions [+]Loading...["Relative Dimensions (comic story)"])

When the Toyroom became old and began to break down, the Toymaker feared that he would be "loose in a wild, unforgiving universe", which to him was an "infinite horror". He lured the Twelfth Doctor and Clara Oswald inside on the pretence of a party invitation from Susan, wanting to steal the TARDIS in order to keep the Toyroom contained. After escaping the clutches of toys based on Amy Pond, Rory Williams, Sarah Jane Smith, Susan, Steven Taylor, Bernice Summerfield, Cinder, K9 and Alistair Gordon Lethbridge-Stewart, the Doctor and Clara travelled between christmas cards before reaching one with Krampus, who chased them through Candy Land and Snakes and Ladders until the Doctor was able to charm the snakes from the game with his recorder to ensnare the mythological beast. The Doctor and Clara found themselves in a room with a massive Christmas tree when the Toymaker began flying towards them in a toy biplane, which the Doctor crashed by controlling a bauble to collide with it.

The Toymaker attempted to trap the Doctor and Clara in a box made of playing cards, then they battled with armies made of toys: the Doctor controlled a Voc robot, a Daffodil Man Auton, a playing card based upon the Tenth Doctor, Bessie, K1, and plastic soldiers, while the Toymaker controlled peg dolls, the toy Susan and Alistair, a vicious teddy bear, a toy robot, a rocking horse, nutcrackers, a clown jack in the box, and a dragon. After realising they were equally matched, the Doctor instead challenged him to a game of Truth or Dare, allowing the Toymaker to "win" the TARDIS. After it materialised around the Toyroom, the Doctor rebuilt it with the Zero Room and the jettisoned it into space, allowing the Toymaker to have his "magical toy box". (COMIC: Relative Dimensions [+]Loading...["Relative Dimensions (comic story)"])

Domain encountered by the Fourteenth Doctor[[edit] | [edit source]]

The corridors within the Toymaker's domain as visited by the Fourteenth Doctor. (TV: The Giggle [+]Loading...["The Giggle (TV story)"])

While visiting the edge of the universe, the Fourteenth Doctor invoked the superstition of salt to hold back the Not-things, (TV: Wild Blue Yonder [+]Loading...["Wild Blue Yonder (TV story)"]) the initiation of a game that resulted in the Toymaker being able to "find his way into reality". Entering the Doctor's world in 1925, he had his "domain", now contained within a red toybox, manifest as a dimensionally-transcental toyshop in Soho, "Mr Emporium". Though the storefront appeared normal, the back of the shop was a labyrinth of wooden corridors, with a different twisted toy behind each door. After winning a game against the Fourteenth Doctor within his domain, the Toymaker decided to set their third game in 2023. While he directly transported himself forwards in time, the toyshop folded in on itself until only the box was left.

The Doctor and Donna Noble took it with them to the 21st century, where they left it in UNIT's care. Manifesting doors similar to those within the toyshop, the Toymaker temporarily superimposed his domain over the UNIT building, making it controlled by the rules of play. However, after losing the final game to the Fourteenth and Fifteenth Doctors, the Toymaker had to accept the forfeit of being "banish[ed] from existence forever"; as his own power turned against him, he was flattened into a folded cardboard figure, and trapped within the red toybox by Kate Stewart, who ordered the box taken to the "deepest vault" and "bound in salt". However, the Toymaker's domain "lingered" over the UNIT building for a few minutes more, leaving in a "state of play" which made it possible for the Fifteenth Doctor to summon a second version of his TARDIS into existence by whacking it with a mallet. (TV: The Giggle [+]Loading...["The Giggle (TV story)"])