The Entertainer (comic story): Difference between revisions

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}}'''''The Entertainer''''' was the second ''[[Doctor Who]]'' comic story in the ''[[TV Comic Holiday Special 1969]]''.   
}}'''''The Entertainer''''' was the second ''[[Doctor Who]]'' comic story in the ''[[TV Comic Holiday Special 1969]]''.   
== Summary ==
== Summary ==
The [[Second Doctor]] lands on an unknown world dominated by an opulent palace. Within seconds he is captured and brought before the palace's principal resident, [[Heinrich Karl]]. The world's wealthiest man, Karl is bored with his comfortable existence and desperately seeks amusement. He gives the Doctor an odd vehicle, then sends his servant, [[James (The Entertainer)|James]], in pursuit — with a scimitar. As the Doctor travels on the roads around the palace, Karl reorients the pathways with the flick of a switch. This leads the Doctor on an unpredictable journey, which Karl ultimately finds amusing. With his thirst for entertainment finally sated, Karl lets the Doctor depart.
The [[Second Doctor]] lands on an unknown world dominated by an opulent palace. Within seconds he is captured and brought before the palace's principal resident, [[Heinrich Karl]]. The world's wealthiest man, Karl is bored with his comfortable existence and desperately seeks amusement. He gives the Doctor an odd vehicle, then sends his servant, [[James (The Entertainer)|James]], in pursuit — with a [[scimitar]]. As the Doctor travels on the roads around the palace, Karl reorients the pathways with the flick of a switch. This leads the Doctor on an unpredictable journey, which Karl ultimately finds amusing. With his thirst for entertainment finally sated, Karl lets the Doctor depart.


== Characters ==
== Characters ==
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[[Category:Second Doctor TVC comic stories]]
[[Category:Second Doctor TVC comic stories]]
[[Category:1969 comic stories]]
[[Category:1969 comic stories]]

Revision as of 15:30, 30 November 2014

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The Entertainer was the second Doctor Who comic story in the TV Comic Holiday Special 1969.

Summary

The Second Doctor lands on an unknown world dominated by an opulent palace. Within seconds he is captured and brought before the palace's principal resident, Heinrich Karl. The world's wealthiest man, Karl is bored with his comfortable existence and desperately seeks amusement. He gives the Doctor an odd vehicle, then sends his servant, James, in pursuit — with a scimitar. As the Doctor travels on the roads around the palace, Karl reorients the pathways with the flick of a switch. This leads the Doctor on an unpredictable journey, which Karl ultimately finds amusing. With his thirst for entertainment finally sated, Karl lets the Doctor depart.

Characters

References

to be added

Notes

to be added

Continuity

to be added

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