TARDIS (video game): Difference between revisions

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{{real world}}
{{real world}}
{{ImageLinkVideoGame}}
{{ImageLinkVideoGame}}
{{Infobox Story
{{Infobox Story SMW
|image        = TAGTARDISPromo.jpg
|image        = TAGTARDISPromo.jpg
|series        = [[The Adventure Games]]
|series        = [[The Adventure Games]]
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|publisher    = BBC Wales Interactive
|publisher    = BBC Wales Interactive
|director      = Sean Millard
|director      = Sean Millard
|writer        = {{il|[[James Moran]] (script & story)|[[Phil Ford]] (story)|Sean Millard (story)}}
|writer        = James Moran, Phil Ford, Sean Millard
|contributors  = {{il|[[James Moran]] (script & story)|[[Phil Ford]] (story)|Sean Millard (story)}}
|music        = [[Murray Gold]]
|music        = [[Murray Gold]]
|platform      = PC, Mac
|platform      = PC, Mac
|genre        = Adventure
|genre        = Adventure
|release date  = [[27 August (releases)|27 August]] [[2010 (releases)|2010]]
|release date  = 27 August 2010
|prev          = Blood of the Cybermen (video game)
|prev          = Blood of the Cybermen (video game)
|next          = Shadows of the Vashta Nerada (video game)
|next          = Shadows of the Vashta Nerada (video game)
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== Plot ==
== Plot ==
The Doctor and Amy are inside the TARDIS, discussing where they should go next for a more peaceful outing - which is nearly impossible, considering the Doctor's long track record of holidays failing miserably. However, the TARDIS suddenly enters a "space riptide", and the Doctor is launched through the doors, out into space. After the TARDIS steadies itself, Amy looks outside and sees the Doctor hovering, still conscious and surrounded by a number of strange blue worms, a short distance away.
The Doctor and Amy are inside the TARDIS, discussing where they should go next for a more peaceful outing - which Amy cynically declares nearly impossible, considering the Doctor's long track record of holidays failing miserably. However, the TARDIS suddenly enters a "space riptide", and the Doctor is launched through the doors, out into space. After the TARDIS steadies itself, Amy looks outside and sees the Doctor hovering, still conscious and surrounded by a number of strange blue worms, a short distance away.


Through sign language, he manages to tell Amy that he is slowly suffocating, and she can save him by resetting the TARDIS air shell by using the red levers. Amy does so and the Doctor uses an [[earpiece]] to properly contact her through the [[TARDIS scanner|scanner]], telling her to use the tractor beam to retrieve him. The console needs an outside power source for that, so the Doctor sends Amy to his drawing room to retrieve a power source for the beam. Searching through the many knick-knacks in the Doctor's drawing room, Amy is, at first, unsuccessful in finding anything useful for powering the tractor beam. Another riptide strikes the TARDIS, and the interior shaking causes one of the clocks to move, revealing a safe. Amy finds {{Simm}}'s [[laser screwdriver]] inside, but accidentally knocks over a glass vase next to it. Thinking she can just replace it, Amy hurries back to the control room. Unbeknownst to her, a orange glow escapes the shattered pieces of vase and follows quickly after...
[[File:Entity escapes (TARDIS).jpg|thumb|left|The Entity escapes.]]
Through sign language, he manages to tell Amy that he is slowly suffocating, and she can save him by resetting the TARDIS air shell by using the red levers. Amy does so and the Doctor uses an [[earpiece]] to properly contact her through the [[TARDIS scanner|scanner]], telling her to use the tractor beam to retrieve him. The console needs an outside power source for that, so the Doctor sends Amy to his drawing room to retrieve a power source for the beam. Searching through the many knick-knacks in the Doctor's drawing room, Amy is, at first, unsuccessful in finding anything useful for powering the tractor beam. Another riptide strikes the TARDIS, and the interior shaking causes one of the clocks to move, revealing a safe. Amy finds {{Simm}}'s [[laser screwdriver]] inside, but accidentally knocks over a glass vase next to it. Thinking she can just replace it and blaming the Doctor for her own mistake, Amy hurries back to the control room. Unbeknownst to her, a orange glow escapes the shattered pieces of vase and follows quickly after...


After informing the Doctor via the scanner that she has found the laser screwdriver, the Doctor instructs her to insert it in the console. Doing so activates the tractor beam and the Doctor is pulled back into the TARDIS.
After informing the Doctor via the scanner that she has found the laser screwdriver, the Doctor instructs her to insert it in the console. Doing so activates the tractor beam and the Doctor is pulled back into the TARDIS.
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* [[Writer]] - [[James Moran]]
* [[Writer]] - [[James Moran]]
* Story - James Moran, [[Phil Ford]], [[Sean Millard]]
* Story - James Moran, [[Phil Ford]], [[Sean Millard]]
* Voice [[Director]]s - [[Gary Russell]], [[Charles Cecil]]
* Voice [[Director (crew)|Director]]s - [[Gary Russell]], [[Charles Cecil]]
* [[Executive producer|Executive Producers]] - [[Pat Phelan]], [[Steven Moffat]], [[Piers Wenger]], [[Beth Willis]]
* [[Executive producer|Executive Producers]] - [[Pat Phelan]], [[Steven Moffat]], [[Piers Wenger]], [[Beth Willis]]
* Executive Producers, Interactive - [[Anwen Aspden]], Charles Cecil
* Executive Producers, Interactive - [[Anwen Aspden]], Charles Cecil
Line 89: Line 91:
|-
|-
| [[Dalek eyestalk|Dalek Eye Stalk]]
| [[Dalek eyestalk|Dalek Eye Stalk]]
| [[TARDIS (video game)#Act one|Act one]]:<br>In the TARDIS drawing room, on first bookcase on the left upon entering. Interact with the Dalek eyestalk.
| [[TARDIS (video game)#Act one|Act one]]/[[TARDIS (video game)#Act two|Act two]]/[[TARDIS (video game)#Act three|Act three]]:<br>In the TARDIS drawing room, on first bookcase on the left upon entering. Interact with the Dalek eyestalk.
| [[File:Dalek Eye Stalk fact (TARDIS).jpg|thumb|center]]
| [[File:Dalek Eye Stalk fact (TARDIS).jpg|thumb|center]]
|-
|-
| [[Book of the Weeping Angels|Book of Weeping Angels]]
| [[Book of the Weeping Angels|Book of Weeping Angels]]
| [[TARDIS (video game)#Act one|Act one]]:<br>In the TARDIS drawing room, on first bookcase on the left upon entering. Interact with the Book of the Weeping Angels.
| [[TARDIS (video game)#Act one|Act one]]/[[TARDIS (video game)#Act two|Act two]]/[[TARDIS (video game)#Act three|Act three]]:<br>In the TARDIS drawing room, on first bookcase on the left upon entering. Interact with the Book of the Weeping Angels.
| [[File:Book of Weeping Angels fact (TARDIS).jpg|thumb|center]]
| [[File:Book of Weeping Angels fact (TARDIS).jpg|thumb|center]]
|-
|-
| [[The Doctor's recorder|Recorder]]
| [[The Doctor's recorder|Recorder]]
| [[TARDIS (video game)#Act one|Act one]]:<br>In the TARDIS drawing room, on first bookcase on the left upon entering. Interact with the Doctor's recorder.
| [[TARDIS (video game)#Act one|Act one]]/[[TARDIS (video game)#Act two|Act two]]/[[TARDIS (video game)#Act three|Act three]]:<br>In the TARDIS drawing room, on first bookcase on the left upon entering. Interact with the Doctor's recorder.
| [[File:Recorder fact (TARDIS).jpg|thumb|center]]
| [[File:Recorder fact (TARDIS).jpg|thumb|center]]
|-
|-
| [[Chronon Blocker]]
| [[Chronon Blocker]]
| [[TARDIS (video game)#Act one|Act one]]:<br>In the TARDIS drawing room, on first bookcase on the left upon entering. Interact with the Chronon Blocker.
| [[TARDIS (video game)#Act one|Act one]]/[[TARDIS (video game)#Act two|Act two]]/[[TARDIS (video game)#Act three|Act three]]:<br>In the TARDIS drawing room, on first bookcase on the left upon entering. Interact with the Chronon Blocker.
| [[File:Chronon Blocker fact (TARDIS).jpg|thumb|center]]
| [[File:Chronon Blocker fact (TARDIS).jpg|thumb|center]]
|-
|-
| [[Map]] of [[Medieval]] [[Venice]]
| [[Map of Medieval Venice]]
| [[TARDIS (video game)#Act one|Act one]]:<br>In the TARDIS drawing room, on second bookcase on the left upon entering. Interact with the rolled up map.
| [[TARDIS (video game)#Act one|Act one]]/[[TARDIS (video game)#Act two|Act two]]/[[TARDIS (video game)#Act three|Act three]]:<br>In the TARDIS drawing room, on second bookcase on the left upon entering. Interact with the rolled up map.
| [[File:Map of Medieval Venice fact (TARDIS).jpg|thumb|center]]
| [[File:Map of Medieval Venice fact (TARDIS).jpg|thumb|center]]
|-
|-
| [[Elizabeth X|Liz Ten]]'s Facemask
| [[Liz Ten's facemask|Liz Ten's Facemask]]
| [[TARDIS (video game)#Act one|Act one]]:<br>In the TARDIS drawing room, on second bookcase on the left upon entering. Interact with the ornate mask.
| [[TARDIS (video game)#Act one|Act one]]/[[TARDIS (video game)#Act two|Act two]]/[[TARDIS (video game)#Act three|Act three]]:<br>In the TARDIS drawing room, on second bookcase on the left upon entering. Interact with the ornate mask.
| [[File:Liz Ten's Facemask fact (TARDIS).jpg|thumb|center]]
| [[File:Liz Ten's Facemask fact (TARDIS).jpg|thumb|center]]
|-
|-
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|-
|-
| [[Translation sphere|Ood Translator]]
| [[Translation sphere|Ood Translator]]
| [[TARDIS (video game)#Act one|Act one]]:<br>In the TARDIS drawing room, on second bookcase on the left upon entering. Interact with the Ood translation sphere.
| [[TARDIS (video game)#Act one|Act one]]/[[TARDIS (video game)#Act two|Act two]]/[[TARDIS (video game)#Act three|Act three]]:<br>In the TARDIS drawing room, on second bookcase on the left upon entering. Interact with the Ood translation sphere.
| [[File:Ood Translator fact (TARDIS).jpg|thumb|center]]
| [[File:Ood Translator fact (TARDIS).jpg|thumb|center]]
|-
|-
| [[Cyberman|Cyberman Chestpiece]]
| [[Cyberman|Cyberman Chestpiece]]
| [[TARDIS (video game)#Act one|Act one]]:<br>In the TARDIS drawing room, to the left of the fireplace. Interact with the Cyberman chestpiece.
| [[TARDIS (video game)#Act one|Act one]]/[[TARDIS (video game)#Act two|Act two]]/[[TARDIS (video game)#Act three|Act three]]:<br>In the TARDIS drawing room, to the left of the fireplace. Interact with the Cyberman chestpiece.
| [[File:Cyberman Chestpiece fact (TARDIS).jpg|thumb|center]]
| [[File:Cyberman Chestpiece fact (TARDIS).jpg|thumb|center]]
|-
|-
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|-
|-
| [[Time Lord]] [[Staff]]
| [[Time Lord]] [[Staff]]
| [[TARDIS (video game)#Act one|Act one]]:<br>In the TARDIS drawing room, to the right of the fireplace. Interact with the staff.
| [[TARDIS (video game)#Act one|Act one]]/[[TARDIS (video game)#Act two|Act two]]/[[TARDIS (video game)#Act three|Act three]]:<br>In the TARDIS drawing room, to the right of the fireplace. Interact with the staff.
| [[File:Time Lord Staff fact (TARDIS).jpg|thumb|center]]
| [[File:Time Lord Staff fact (TARDIS).jpg|thumb|center]]
|-
| [[Time]]
| [[TARDIS (video game)#Act one|Act one]]/[[TARDIS (video game)#Act two|Act two]]/[[TARDIS (video game)#Act three|Act three]]:<br>In the TARDIS drawing room, on the wall in the far right corner. Interact with the clock from behind which Amy takes the laser screwdriver.
| [[File:Time fact (TARDIS).jpg|thumb|center]]
|-
|-
| [[Staff of Helkaac-ak-ac|Sycorax Staff]]
| [[Staff of Helkaac-ak-ac|Sycorax Staff]]
| [[TARDIS (video game)#Act one|Act one]]:<br>In the TARDIS drawing room, on the wall in the far right corner. Interact with the Sycorax staff.
| [[TARDIS (video game)#Act one|Act one]]/[[TARDIS (video game)#Act two|Act two]]/[[TARDIS (video game)#Act three|Act three]]:<br>In the TARDIS drawing room, on the wall in the far right corner. Interact with the Sycorax staff.
| [[File:Sycorax Staff fact (TARDIS).jpg|thumb|center]]
| [[File:Sycorax Staff fact (TARDIS).jpg|thumb|center]]
|-
|-
| [[A Journal of Impossible Things (The End of Time)|Journal of Impossible Things]]
| [[A Journal of Impossible Things (The End of Time)|Journal of Impossible Things]]
| [[TARDIS (video game)#Act one|Act one]]:<br>In the TARDIS drawing room, at the far end of the bookcase on the right upon entering. Interact with the Journal of Impossible Things.
| [[TARDIS (video game)#Act one|Act one]]/[[TARDIS (video game)#Act two|Act two]]/[[TARDIS (video game)#Act three|Act three]]:<br>In the TARDIS drawing room, at the far end of the bookcase on the right upon entering. Interact with the Journal of Impossible Things.
| [[File:Journal of Impossible Things fact (TARDIS).jpg|thumb|center]]
| [[File:Journal of Impossible Things fact (TARDIS).jpg|thumb|center]]
|-
|-
| [[Sonic blaster|Sonic Blaster]]
| [[Sonic blaster|Sonic Blaster]]
| [[TARDIS (video game)#Act one|Act one]]:<br>In the TARDIS drawing room, in the middle of the bookcase on the right upon entering. Interact with the sonic blaster.
| [[TARDIS (video game)#Act one|Act one]]/[[TARDIS (video game)#Act two|Act two]]/[[TARDIS (video game)#Act three|Act three]]:<br>In the TARDIS drawing room, in the middle of the bookcase on the right upon entering. Interact with the sonic blaster.
| [[File:Sonic Blaster fact (TARDIS).jpg|thumb|center]]
| [[File:Sonic Blaster fact (TARDIS).jpg|thumb|center]]
|-
|-
| [[Cricket ball|Cricket Ball]]
| [[Cricket ball|Cricket Ball]]
| [[TARDIS (video game)#Act one|Act one]]:<br>In the TARDIS drawing room, at the near end of the bookcase on the right upon entering. Interact with the cricket ball.
| [[TARDIS (video game)#Act one|Act one]]/[[TARDIS (video game)#Act two|Act two]]/[[TARDIS (video game)#Act three|Act three]]:<br>In the TARDIS drawing room, at the near end of the bookcase on the right upon entering. Interact with the cricket ball.
| [[File:Cricket Ball fact (TARDIS).jpg|thumb|center]]
| [[File:Cricket Ball fact (TARDIS).jpg|thumb|center]]
|-
|-
| [[Gramophone]]
| [[Gramophone]]
| [[TARDIS (video game)#Act one|Act one]]:<br>In the TARDIS drawing room, in the near right corner. Interact with the gramophone.
| [[TARDIS (video game)#Act one|Act one]]/[[TARDIS (video game)#Act two|Act two]]/[[TARDIS (video game)#Act three|Act three]]:<br>In the TARDIS drawing room, in the near right corner. Interact with the gramophone.
| [[File:Gramophone fact (TARDIS).jpg|thumb|center]]
| [[File:Gramophone fact (TARDIS).jpg|thumb|center]]
|-
|-
| [[The Doctor's scarf|The Fourth Doctor's Scarf]]
| [[The Doctor's scarf|The Fourth Doctor's Scarf]]
| [[TARDIS (video game)#Act one|Act one]]:<br>In the TARDIS drawing room, in the near right corner on the coat stand. Interact with the scarf.
| [[TARDIS (video game)#Act one|Act one]]/[[TARDIS (video game)#Act two|Act two]]/[[TARDIS (video game)#Act three|Act three]]:<br>In the TARDIS drawing room, in the near right corner on the coat stand. Interact with the scarf.
| [[File:The Fourth Doctor's Scarf fact (TARDIS).jpg|thumb|center]]
| [[File:The Fourth Doctor's Scarf fact (TARDIS).jpg|thumb|center]]
|-
|-
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|}
|}


== References ==
== Worldbuilding ==
* The TARDIS has a [[TARDIS drawing room|drawing room]], [[TARDIS sun room|sun room]] and a [[lift]].
* The TARDIS has a [[TARDIS drawing room|drawing room]], [[TARDIS sun room|sun room]] and a [[lift]].
* Things seen in the drawing room include:
* Things seen in the drawing room include:
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** The [[Chronon]] [[:Chronon Blocker|blocker]]
** The [[Chronon]] [[:Chronon Blocker|blocker]]
** A [[recorder]]
** A [[recorder]]
** [[Elizabeth X]]'s mask
** [[Liz Ten's facemask|Elizabeth X's mask]]
** The [[Book of the Weeping Angels]]
** The [[Book of the Weeping Angels]]
** A [[gramophone]]
** A [[gramophone]]
** A map of Medieval [[Venice]]
** A [[map of Medieval Venice]]
** A [[distress beacon]]
** A [[distress beacon]]
** A painting based on Jan Adam Kruseman's painting of Adriaan van der Hoop, however the painting has longer, darker hair and appears to be holding an object resembling the Master's [[laser screwdriver]].
** A painting based on Jan Adam Kruseman's painting of Adriaan van der Hoop, however the painting has longer, darker hair and appears to be holding an object resembling the Master's [[laser screwdriver]].
Line 239: Line 245:
* The Entity is stored in a flask, much like [[Fenric]]. ([[TV]]: ''[[The Curse of Fenric (TV story)|The Curse of Fenric]]'')
* The Entity is stored in a flask, much like [[Fenric]]. ([[TV]]: ''[[The Curse of Fenric (TV story)|The Curse of Fenric]]'')
* Though the Eighth Doctor is mentioned to never face the Daleks on-screen, his debut story features the sound of them shouting, "Exterminate!" at the Master's execution. ([[TV]]: ''[[Doctor Who (TV story)|Doctor Who]]'') In his only other screen appearance,''[[The Night of the Doctor (TV story)|The Night of the Doctor]]'', he crashes on [[Karn]], leading to his regeneration, while fleeing the [[Last Great Time War|Time War]] between the Time Lords and Daleks.
* Though the Eighth Doctor is mentioned to never face the Daleks on-screen, his debut story features the sound of them shouting, "Exterminate!" at the Master's execution. ([[TV]]: ''[[Doctor Who (TV story)|Doctor Who]]'') In his only other screen appearance,''[[The Night of the Doctor (TV story)|The Night of the Doctor]]'', he crashes on [[Karn]], leading to his regeneration, while fleeing the [[Last Great Time War|Time War]] between the Time Lords and Daleks.
** He would also personally encounter the Daleks in [[PROSE]]: ''[[War of the Daleks (novel)|War of the Daleks]]'', [[PROSE]]: ''[[Legacy of the Daleks (novel)|Legacy of the Daleks]]'', [[AUDIO]]: ''[[The Time of the Daleks (audio story)|The Time of the Daleks]]'', [[AUDIO]]: ''[[Terror Firma (audio story)|Terror Firma]]'', [[AUDIO]]: ''[[Blood of the Daleks (audio story)|Blood of the Daleks]]'' and [[AUDIO]]: ''[[X and the Daleks (audio story)|X and the Daleks]]''.
** He would also personally encounter the Daleks. ([[PROSE]]: ''[[War of the Daleks (novel)|War of the Daleks]]'', ''[[Legacy of the Daleks (novel)|Legacy of the Daleks]];'' [[AUDIO]]: ''[[The Time of the Daleks (audio story)|The Time of the Daleks]]'', [[AUDIO]]: ''[[Terror Firma (audio story)|Terror Firma]]'', [[AUDIO]]: ''[[Blood of the Daleks (audio story)|Blood of the Daleks]]'' and [[AUDIO]]: ''[[X and the Daleks (audio story)|X and the Daleks]]''.
*Amy blames the Doctor for her own mistake; before seeing she released the Entity. She previously doubted the Docotr about the Ironside Daleks; only to help forge the [[New Dalek Paradigm]]. ([[TV]]: ''[[Victory of the Daleks (TV story)|Victory of the Daleks]]'') She is yet to endanger many more. One example be when she acted with prejudice to the [[Eleventh Doctor (Ganger)|Ganger Doctor]], viewing him as a monster rather than a valid continuation of her best friend, until she saw how wrong she was about him and how she was the monster. ([[TV]]: ''[[The Almost People (TV story)|The Almost People]]'') She also acted on jealousy; prejudicing [[Christina de Souza]] and almost causing the extinction of the [[Ashayan]] race, ([[COMIC]]: ''[[The Eye of Ashaya (comic story)|The Eye of Ashaya]]'') and also prejudicing [[Siren (The Curse of the Black Spot)|the Siren]] and almost getting [[Rory Williams]] killed. ([[TV]]: ''[[The Curse of the Black Spot (TV story)|The Curse of the Black Spot]]'')
{{DWVG}}
{{DWVG}}
{{TitleSort}}
{{TitleSort}}

Latest revision as of 03:18, 12 October 2024

RealWorld.png

TARDIS was the third episode of the video game Doctor Who: The Adventure Games. The player had the ability to play as the Eleventh Doctor and Amy Pond.

Set mostly inside the TARDIS, it gave players a chance to explore the ship in a way not previously offered by any other Doctor Who video game before it. Nevertheless, it was by far the shortest of the five episodes of The Adventure Games. It was also the only episode not written by Phil Ford, though he received a story credit. Instead, writing chores were handled by James Moran.

Synopsis[[edit] | [edit source]]

With the TARDIS caught in a time riptide, it's up to Amy to save the day or leave the Eleventh Doctor trapped in the void forever. Meanwhile, a dangerous entity is roaming the TARDIS corridors and it hasn't been fed for a very long time...

Plot[[edit] | [edit source]]

The Doctor and Amy are inside the TARDIS, discussing where they should go next for a more peaceful outing - which Amy cynically declares nearly impossible, considering the Doctor's long track record of holidays failing miserably. However, the TARDIS suddenly enters a "space riptide", and the Doctor is launched through the doors, out into space. After the TARDIS steadies itself, Amy looks outside and sees the Doctor hovering, still conscious and surrounded by a number of strange blue worms, a short distance away.

The Entity escapes.

Through sign language, he manages to tell Amy that he is slowly suffocating, and she can save him by resetting the TARDIS air shell by using the red levers. Amy does so and the Doctor uses an earpiece to properly contact her through the scanner, telling her to use the tractor beam to retrieve him. The console needs an outside power source for that, so the Doctor sends Amy to his drawing room to retrieve a power source for the beam. Searching through the many knick-knacks in the Doctor's drawing room, Amy is, at first, unsuccessful in finding anything useful for powering the tractor beam. Another riptide strikes the TARDIS, and the interior shaking causes one of the clocks to move, revealing a safe. Amy finds the Saxon Master's laser screwdriver inside, but accidentally knocks over a glass vase next to it. Thinking she can just replace it and blaming the Doctor for her own mistake, Amy hurries back to the control room. Unbeknownst to her, a orange glow escapes the shattered pieces of vase and follows quickly after...

After informing the Doctor via the scanner that she has found the laser screwdriver, the Doctor instructs her to insert it in the console. Doing so activates the tractor beam and the Doctor is pulled back into the TARDIS.

The Doctor explains that the blue worms that had been pestering him are known as Chronomites, somewhat harmless parasites, but they can make you "very itchy". Unfortunately, the Entity, an old enemy of the Doctor that survives by draining years from others, has arrived in the control room. The presence of the Entity, along with another space riptide, causes the TARDIS to send Amy away.

Amy is now in a future TARDIS with the Entity. Realising that Amy is in the TARDIS 1,000 years into the future, the Doctor sets about scavenging parts from the present TARDIS in order to create a tachyon feedback loop which will reunite Amy with him. The Doctor manages to scavenge three items from his drawing room; his biodata module fob watch, an Oscillator from the distress beacon he picked up in the GSO Arctic Drilling Station and the Kontron crystal used to make a chronal blocker on Skaro; using these, the Doctor is able to successfully make the feedback loop.

In the future TARDIS, the Entity begins attacking Amy, feeding on her time. A time-activated recording of the Doctor appears on the scanner, telling Amy that she needs to answer some trivia questions in order to prove that she's herself; then she can access and use the tachyon feedback loop to get back to her proper timeline. Amy answers the questions correctly and completes the loop on her end, allowing the Doctor to pull her back into the present TARDIS.

Once the pair are reunited, the Doctor threatens the Entity - telling it to either restore Amy's time or be imprisoned again (permanently) after it has finished her off. The Entity retreats into another vase that the Doctor takes out, and the Doctor proposes a deal: he will release the Entity into the timestream, where it can feed off of the limitless supply of Chronomites - but only if it restores Amy's time. The Entity finds this to be acceptable and gives Amy her time back; the Doctor then releases it from the TARDIS to fulfil his side of the bargain. Amy tells the Doctor that he forgot to mention that the Chronomites cause itchiness, but the Doctor simply says that he forgot (possibly meaning that he wished to punish the Entity for its past deeds).

The Doctor performs some checks on the central console, then sets course for Poseidon 8, built in London's previous location, following the great flood of the 23rd century. Exiting the TARDIS, Amy is amazed by the underwater base that they have materialised inside. However, her amazement is quickly replaced by fear, as the pair notice a gigantic alien shark attacking the base and heading towards them....

Cast[[edit] | [edit source]]

Crew[[edit] | [edit source]]

Collectables[[edit] | [edit source]]

Please note that this section contains spoilers for the locations of collectables within the game. Please skip this section if you don't want to know this information.

Facts[[edit] | [edit source]]

Fact Location Image
Dalek Eye Stalk Act one/Act two/Act three:
In the TARDIS drawing room, on first bookcase on the left upon entering. Interact with the Dalek eyestalk.
Dalek Eye Stalk fact (TARDIS).jpg
Book of Weeping Angels Act one/Act two/Act three:
In the TARDIS drawing room, on first bookcase on the left upon entering. Interact with the Book of the Weeping Angels.
Book of Weeping Angels fact (TARDIS).jpg
Recorder Act one/Act two/Act three:
In the TARDIS drawing room, on first bookcase on the left upon entering. Interact with the Doctor's recorder.
Recorder fact (TARDIS).jpg
Chronon Blocker Act one/Act two/Act three:
In the TARDIS drawing room, on first bookcase on the left upon entering. Interact with the Chronon Blocker.
Chronon Blocker fact (TARDIS).jpg
Map of Medieval Venice Act one/Act two/Act three:
In the TARDIS drawing room, on second bookcase on the left upon entering. Interact with the rolled up map.
Map of Medieval Venice fact (TARDIS).jpg
Liz Ten's Facemask Act one/Act two/Act three:
In the TARDIS drawing room, on second bookcase on the left upon entering. Interact with the ornate mask.
Liz Ten's Facemask fact (TARDIS).jpg
Distress Beacon Act one:
In the TARDIS drawing room, on second bookcase on the left upon entering. Interact with the distress beacon.
Distress Beacon fact (TARDIS).jpg
Ood Translator Act one/Act two/Act three:
In the TARDIS drawing room, on second bookcase on the left upon entering. Interact with the Ood translation sphere.
Ood Translator fact (TARDIS).jpg
Cyberman Chestpiece Act one/Act two/Act three:
In the TARDIS drawing room, to the left of the fireplace. Interact with the Cyberman chestpiece.
Cyberman Chestpiece fact (TARDIS).jpg
Fob Watch Act one:
In the TARDIS drawing room, on the mantlepiece. Interact with the fob watch.
Fob Watch fact (TARDIS).jpg
Time Lord Staff Act one/Act two/Act three:
In the TARDIS drawing room, to the right of the fireplace. Interact with the staff.
Time Lord Staff fact (TARDIS).jpg
Time Act one/Act two/Act three:
In the TARDIS drawing room, on the wall in the far right corner. Interact with the clock from behind which Amy takes the laser screwdriver.
Time fact (TARDIS).jpg
Sycorax Staff Act one/Act two/Act three:
In the TARDIS drawing room, on the wall in the far right corner. Interact with the Sycorax staff.
Sycorax Staff fact (TARDIS).jpg
Journal of Impossible Things Act one/Act two/Act three:
In the TARDIS drawing room, at the far end of the bookcase on the right upon entering. Interact with the Journal of Impossible Things.
Journal of Impossible Things fact (TARDIS).jpg
Sonic Blaster Act one/Act two/Act three:
In the TARDIS drawing room, in the middle of the bookcase on the right upon entering. Interact with the sonic blaster.
Sonic Blaster fact (TARDIS).jpg
Cricket Ball Act one/Act two/Act three:
In the TARDIS drawing room, at the near end of the bookcase on the right upon entering. Interact with the cricket ball.
Cricket Ball fact (TARDIS).jpg
Gramophone Act one/Act two/Act three:
In the TARDIS drawing room, in the near right corner. Interact with the gramophone.
Gramophone fact (TARDIS).jpg
The Fourth Doctor's Scarf Act one/Act two/Act three:
In the TARDIS drawing room, in the near right corner on the coat stand. Interact with the scarf.
The Fourth Doctor's Scarf fact (TARDIS).jpg

Cards[[edit] | [edit source]]

Card Location Image
The First Doctor Act one:
In the TARDIS control room, right of the main door, under the stairs.
First Doctor card (TARDIS).jpg
The Master Act one:
In the TARDIS control room, along the wall to the left of the main door, in one of the roundels.
The Master card (TARDIS).jpg
Liquorice Act one:
In the TARDIS control room, on the lower deck, at the bottom of the stairs.
Liquorice card (TARDIS).jpg
Nasreen Chaudhry Act one:
In the TARDIS drawing room, on the right upon entering, under the gramophone.
Nasreen Chaudhry card (TARDIS).jpg
Captain Jack Harkness Act one:
In the TARDIS drawing room, in the far left corner of the room, between the bookcase and the clock.
Captain Jack Harkness card (TARDIS).jpg

Worldbuilding[[edit] | [edit source]]

Story notes[[edit] | [edit source]]

Promotion[[edit] | [edit source]]

  • In a video posted on the BBC Doctor Who website, Karen Gillan promoted the game and announced the alien was called the Entity.

Production errors[[edit] | [edit source]]

If you'd like to talk about narrative problems with this story — like plot holes and things that seem to contradict other stories — please go to this episode's discontinuity discussion.
  • The Doctor says "press red," but Amy pulls two red levers.
  • The promotional image shows the front TARDIS doors, but does not show the "St John's Ambulance" sticker on the right-side door which the Eleventh Doctor's Tardis displayed after its self-repair (in The Eleventh Hour).

Continuity[[edit] | [edit source]]