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Worlds Apart (video game)

From Tardis Wiki, the free Doctor Who reference
Revision as of 17:12, 10 February 2024 by Scrooge MacDuck (talk | contribs)
Stand well clear, Jo!

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Worlds Apart was a Doctor Who-themed digital trading card game made by Reality+.[1] It tied in with the Time Lord Victorious and focused on a highly variable narrative of various beings and entities doing battle with one another as they follow the Doctor's TARDIS through time, passing through four distinct "worlds".

Publisher's summary

THE WHONIVERSE IS IN YOUR HANDS!

Hop aboard! You’ve arrived just in time for an action-packed TARDIS ride through the past, the present and the future.

It’s ever so quick and easy to get the hang of things! Build your own deck of Whovian favourites, outsmart your opponent to win World Clashes and who knows, maybe you’ll succeed in your quest for cosmic glory!

Now, let’s get going…

Gameplay

As the Doctor's TARDISes moves in six stops through the Timeline, which is depicted by the gameboard, various beings and forces clash around it, in two clusters controlled by the two players. The players are attempting to accumulate "power", represented by the score-points gained by appropriating each other's character, species or item cards, and their Worlds. Each player starts off with a customisable deck of twelve cards, and three active cards in your hand. When picking twelve cards for their deck, each player also needs to choose a World (areas which can be anything from an era of Earth's history to a specific ship). At the start of the game, both Players’ Worlds are played to the timeline along with two other randomised Worlds.

Each player can draw another card at the start of every turn, but the maximum number of cards in a hand is seven, such as an attempt to add an eighth to the active hand will result in that card being lost. More than one card can be played to the board per turn, but playing each card "costs" Artron points; noth players receive +1 Artron each turn, so as the game goes on, they can play more cards or higher-cost cards. Cards are played by being slotted into one of the hexagons; they are played at the same time as the opponent and are initially invisible to them, before they are revealed the Power points are awarded to the winner of the round, adding up to four middle rounds depicting stops at specific worlds, while the starting and ending turns depict the TARDIS floating in space.

When the TARDIS rematerialises on a World, it becomes part of the Present, its ability is activated, and a World Clash takes place, which means that Power from all cards in the Present is totalled up for each player, and whoever has more wins the World and wields its Power.

The game ends after six rounds, with the player with the highest Power score being the winner.

Characters

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Worldbuilding

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Notes

Release history

Limited edition packs with five cards began being distributed in October 2020, which, once sold out, were not available for purchase again. As with physical card games, cards come in a variety of rarities and will feature a variety of creatures and characters from the history of the series. Distinct from most games, the developers decided to distinguish between the cosmetic aspects of the item, a card frame, and the actual card itself, and these things are customisable and sold separately.[2] In order to ensure that there were no disputes over who owned what game pieces, Reality Gaming Group decided to implement blockchain technology for use in this game.[1][3]

After the October wave of releases, players were able to acquire more cards in sets.[4] The game went into early access alpha in December 2021[5] and open beta in October 2022.[6] Further updates were unveiled in October 2023,[7] with extra-long blurbs for a number of charactrs and elements being previewed in the official Discord server leading up to the 60th anniversary, and later in February 2024.[8] The latter announcement was also accompanied by the release of a mini-episode which used the real-world game interface as a depiction of UNIT's visual interface database, allowing characters to discuss the updates in an in-universe context. The narrative continued to tie in heavily with the Time Lord Victorious multi-media event, even though it had otherwise concluded over a year prior.

Other matters

  • A small controversy developed over the game using art for the game developed by another artist without originally crediting or paying them for this work.[9]
  • Gizmodo UK noted for their users that while the security of blockchain is often touted as a strength, it's still possible to steal items placed on the blockchain.[4]
  • One 2021 post on the official Twitter account claimed that "Some accounts state that the 'Emperor of the Restoration', who led the Daleks after the Civil War, is actually the Dalek Prime. Before it led the Daleks in the Time War, it created the Dalek Time Squad".[10] This information is not reflected within the narrative of Worlds Apart and indeed does not match other Time Lord Victorious material, which consistently portrayed the Emperor of the Restoration as a distinct Emperor who had appropriated the image of his predecessor, rather than being the same individual. The phrase "Some accounts state…" echoes a common writing quirk of our own Wiki, suggesting the aberrant Twitter post may have originated as a misreading of our own Wiki's coverage of these characters.
  • Whether the two players are meant to embody two specific characters, or simply to act out a mass of conflicts between the entities depicted in the cards they play, is somewhat unclear. Posts directed at players within the official Worlds Apart Discord server ran the gamut of calling the community "Time Lords", "Companions", "Time Lords & companions", or simply "time-travellers", in a light-hearted fashion which may not necessarily reflect the game's intended narrative.

Continuity

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External links

Footnotes


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